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Scape and Spartan: Parasites

Ever wanted to use the weapons from Scape and Run: Parasites but didn't want to give up your Spartan's weapon? Now you don't have to!
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swparasites-v5.jar

File nameswparasites-v5.jar
Uploader
SweebowSweebow
Uploaded
Aug 2, 2026
Downloads
4.5K
Size
540.6 KB
Mod Loaders
Forge
File ID
8559515
Type
R
Release
Supported game versions
  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:scape-and-spartan-parasites-1017208:8559515")

Learn more about Curse Maven

What's new

Version v5 - Official Compatibility with SRP v1.10! (sorry still no updated textures, those genuinely might just not happen)
**Fixes**
- Shockwave description now correctly states it does nothing for the time being
- Heavy description now has cool red text
**Additions**
- Hijacked Iron weapon set (Credit to BileBirda for the Mace, Greatsword, Javelin, Lance, Staff, Scythe, Spear, and Pike textures!)
   - 100% chance to inflict 5 seconds of bleed I, deals an extra 3 flat damage to parasites, and causes targets hit below 10% hp to gain rage
     - The Hijacked Iron Parrying Dagger will apply these effects on block
     - The Hijacked Iron Longbow and Crossbow will also apply these effects on hit 
**Changes**
- Immalleable ability changes (These changes should allow swapping from an Immalleable weapon to another more damaging weapon to be more viable)
   - The Living Hammer and Living Warhammer now have Immal 2
   - The Sentient Hammer and Sentient Warhammer now have Immal 3
   - The Immal description now states that the ability goes on cooldown after activating
   - Higher Immal evels now apply Immalleable for longer instead of always 2 seconds (Immal I 1.5 seconds, Immal II 2.5 seconds, Immal III 3.5 seconds)
- Updated weapon component textures (Thanks Bilebirda!)
**Future Upcoming Features**
- Hijacked Iron Shields maybe?

- Living/Sentient Gauntlet ability

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