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Scape and Run: Randomizer

Make the already unpredictable and unfair threat even more unpredictable and unfair.

Yes this absolutely breaks with SRP v1.10. I'm not sure if I'm gonna port this mess of a project considering the new config is almost double the size lmao

An addon for Scape and Run: Parasites that adds the ability to randomize values in the config.
The randomization of each option is determined by a Randomizer Seed.

Note: To ensure randomization occurs correctly, deleting the SRP config files (SRParasites.cfg, SRParasitesMobs.cfg, SRParasitesSystems.cfg, and SRParasitesWorld.cfg) is required every time you change an option or change the seed.

The full list goes as follows:

- Biome and Colony Stats

- Fire Damage

- Living and Sentient Gear

- Global Health, Armor, and Damage Stats

- Griefing Tasks

- Individual Mob Health, Armor, and Damage Stats

- Mob Assimilation Table

- Mob Caps

- Mob Drops

- Mob Merging Table

- Mob Spawning Table

- Mob Summoning Tables

- General Parasite Properties

- Phase Point Requirements

- Phase Requirements

- Point Gains and Losses

- Potion Stats and Applicitions

- Warning Messages

- And a 'Chaos Mode' option which enables the randomization of every single possible option

Disclaimer: I, Sweebow, am not responsible for any worlds ended by the randomizer dealing you a bad hand. If you die, skill issue smh :3

The Scape and Run: Randomizer Team

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