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Scannable Reforged

Scannable Reforged — Scannable for Minecraft 1.21.1 and 26.1.2 (NeoForge), with new Spawner and Lootr scanning modules and a larger scanner energy buffer. A fork of Scannable by Florian "Sangar" Nücke.

File Details

ScannableReforged-1.1.0.jar

  • R
  • Jun 6, 2026
  • 365.17 KB
  • 16
  • 1.21.1
  • NeoForge

File Name

ScannableReforged-MC1.21.1-neoforge-1.1.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:scannable-reforged-1565741:8208090"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

# Scannable Reforged 1.1.0 **Minecraft 1.21.1 · NeoForge** ## Added - **Lootr module** — highlights unopened Lootr loot containers in gold, and clears each highlight the instant you loot it (no rescan needed). Crafted from a Chest module + a gold ingot. Requires the Lootr mod: without it, the module shows a red "Lootr mod required" note and has no recipe. - **Hide Broken Blocks** — scanned blocks you mine, or that get replaced, now vanish from the highlight live, without rescanning. Toggled by the new `hideBrokenBlocks` client config option (on by default). ## Changed - **Spawner module is now configurable by mob.** Add a target by right-clicking a spawner (it reads what the spawner spawns), right-clicking a mob, or dropping spawn eggs into its config screen. Matching spawners are labeled by type — e.g. "Zombie Spawner". Leave the config empty to highlight every spawner, as before. - **Cleaner tooltips** — the Block, Living Entity, Spawner, and Lootr module tooltips now render as tidy multi-line text. ## Fixed - **Broader pack compatibility** — the mod now loads on packs running older 1.21.1 NeoForge builds, such as All the Mods 10 (NeoForge 21.1.228). The previous release required a newer NeoForge than some packs ship with.