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Scannable Reforged

Scannable Reforged — Scannable for Minecraft 1.21.1 and 26.1.2 (NeoForge), with new Spawner and Lootr scanning modules and a larger scanner energy buffer. A fork of Scannable by Florian "Sangar" Nücke.
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ScannableReforged-1.1.0.jar

File nameScannableReforged-MC1.21.1-neoforge-1.1.0.jar
Uploaded
Jun 6, 2026
Downloads
28
Size
365.2 KB
Mod Loaders
NeoForge
File ID
8208090
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:scannable-reforged-1565741:8208090"

Learn more about Curse Maven

What's new

# Scannable Reforged 1.1.0 **Minecraft 1.21.1 · NeoForge** ## Added - **Lootr module** — highlights unopened Lootr loot containers in gold, and clears each highlight the instant you loot it (no rescan needed). Crafted from a Chest module + a gold ingot. Requires the Lootr mod: without it, the module shows a red "Lootr mod required" note and has no recipe. - **Hide Broken Blocks** — scanned blocks you mine, or that get replaced, now vanish from the highlight live, without rescanning. Toggled by the new `hideBrokenBlocks` client config option (on by default). ## Changed - **Spawner module is now configurable by mob.** Add a target by right-clicking a spawner (it reads what the spawner spawns), right-clicking a mob, or dropping spawn eggs into its config screen. Matching spawners are labeled by type — e.g. "Zombie Spawner". Leave the config empty to highlight every spawner, as before. - **Cleaner tooltips** — the Block, Living Entity, Spawner, and Lootr module tooltips now render as tidy multi-line text. ## Fixed - **Broader pack compatibility** — the mod now loads on packs running older 1.21.1 NeoForge builds, such as All the Mods 10 (NeoForge 21.1.228). The previous release required a newer NeoForge than some packs ship with.

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