scalingdifficulty-1.0.3.jar
Curse Maven Snippet
What's new
Added:
- Rework of the extra loot
Fixed
- Fixed loot where the loot doesn't increase (#3)
Changed
- Changed the config. Please change on your side (or delete the config before initializing the game)
chanceForEachItemdeletedmaxLootChance->maxRollsPerDeathNow works like a cap for extra loot on mobs dropsmoreLootChance->lootRollsFactorThe initial factor for extra loot. If 2.0 andmaxFactorHealthis 3.0x, then you get 6 times loot on max level mob
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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