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[SBW] Warfare Vehicles

Command the skies and sail the seas with this collection of vehicles to SBW
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Yamato and improvements

File namewarfare_vehicles-1.1.0-forge-mc1.20.1.jar
Uploader
Valco1910Valco1910
Uploaded
Oct 15, 2026
Downloads
252
Size
5.3 MB
Mod Loaders
Forge
File ID
9202089
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:sbw-warfare-vehicles-1740302:9202089")

Learn more about Curse Maven

What's new

New

  • Added the Yamato-class battleship, a 175-block heavy warship for four crew.
    • Crafted on the vehicle assembling table (water category) from 128 steel blocks, 4 large propellers, 8 heavy armament modules and 10 large battery packs.

Zumwalt

  • Stealth Mode: the driver (seat 1) presses the flare key to hide the ship for 60 s. 
  • Boarding: right-click anywhere on the hull to board the ship; right-click a vehicle parked on the deck to board that vehicle instead.
  • Reworked the helipad, now it properly anchors helicopters, deploys landing gear, has better logic and less bugs.
  • Recipe change: Requires rather than 128 steel blocks, 64 and no requires 5 large batteries rather than 20 medium ones.
  • Reworked shape and textures

RAH-66 Comanche

  • Hydra rockets now launch slowly out of the pod and speed up, so you can see them leave it.
  • The stub wings are now attached to the fuselage (there was a visible gap).
  • Landing gear no longer clips and looks better and more seamless when retracted in the body

Radar

  • Both radar screens (RAH-66 and Zumwalt) are redesigned: a smooth round scope with range rings, bearing ticks, a heading mark and a fading sweep. Contacts show SBW's vehicle category symbols (helicopter, plane, ship...) instead of boxes, glowing red for aircraft and amber for ships.
  • The Zumwalt's radar sweeps twice as fast as the RAH-66's.

Bug fixes

  • Tomahawk missiles no longer have finicky behaviour and weird orientation glitches 
  • The Zumwalt helipad no longer flings vehicles

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