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[SBW] Warfare Vehicles

Command the skies and sail the seas with this collection of vehicles to SBW
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Bug fixes and improvements

File namewarfare_vehicles-1.0.1-forge-mc1.20.1.jar
Uploader
Valco1910Valco1910
Uploaded
Oct 12, 2026
Downloads
153
Size
1.9 MB
Mod Loaders
Forge
File ID
9151618
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:sbw-warfare-vehicles-1740302:9151618")

Learn more about Curse Maven

What's new

New

  • NeoForge 1.21.1 support: it ships as its own jar next to the Forge 1.20.1 one, the same way SuperB Warfare does.
  • Reverse crafting: an RIM-174 SM-6 splits back into 2 RIM-162 ESSMs, and a CPS splits into 2 BGM-109 Tomahawks.

Changes

  • Missile recipes
    • The RIM-162 ESSM uses copper plates instead of iron or steel ingots.
    • The BGM-109 Tomahawk now also needs steel ingots.
    • Neither recipe matches SuperB Warfare’s own missile recipes any more.
    • The RIM-174 SM-6 is crafted from 2 ESSMs, with no missile engine.
    • The CPS is crafted from 2 Tomahawks, with no extra missile engines.
  • RAH-66 Comanche: the AGM-114 Hellfire cooldown is now 1 second (it was 5 seconds).
  • Files: jar names now include the mod loader and Minecraft version.

Fixes

  • Docking on the Zumwalt fixed
  • Zumwalt hull
    • The hull is solid like a wall. Vehicles that fly or sail into it stop dead against it instead of bouncing off and deal ramming dammage.
  • Zumwalt model
    • Closed the holes in the hangar roof at the tower’s aft corners.
    • Removed the jagged, crack-like panel lines on the tower’s slanted corner faces.

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