[SBW] Performance Fix

Up to 2.6 times the FPS around crowds of mobs with Superb Warfare installed.

Superb Warfare Performance Fix (Unofficial Patch)

A companion patch for Superb Warfare 0.8.9.2 on Minecraft 1.20.1 (Forge). It removes most of the time Superb Warfare spends working out what you are looking at, which grows with the number of mobs around you. Superb Warfare itself is still required.

Before And After

Looking over the horde: 39 FPS before, 102 FPS after.

Before, looking over the horde After, looking over the horde

Looking at a zombie: 50 FPS before, 103 FPS after.

Before, aiming at a zombie After, aiming at a zombie

Faster

  • Every tick, whether or not you hold anything from Superb Warfare, it checks each mob along your view for a smoke grenade cloud nearby. Each check went through every mob within 8 blocks, so in a crowd the cost grew with the square of its size: 22% of the render thread in a 515-mob scene. The check now looks only at smoke clouds and gives the same answers.

Option

  • hideAmmoCountOverlay in config/superbwarfareperformancefix-client.toml hides the ammo count overlay shown while you hold ammo or an ammo box. Off by default.

Apart from that option, everything looks and plays the same.

Credit

This is an unofficial patch, not affiliated with Superb Warfare. Superb Warfare is made by Atsuishio, Roki27, Light_Quanta and other contributors.

[SBW] Performance Fix Team

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