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[SBW] Extra Armory

SuperbWarfare addon adding extra weapons
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sbwarmory-0.2.2-sbw0.8.9.0.jar

File namesbwarmory-0.2.2-sbw0.8.9.0.jar
Uploader
okonomiyakokonomiyak
Uploaded
Sep 23, 2026
Downloads
57
Size
11.9 MB
Mod Loaders
Forge
File ID
8954284
Type
B
Beta
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:sbw-extra-armory-1702967:8954284")

Learn more about Curse Maven

What's new

Same content as [v0.2.2], built for players still on SuperbWarfare 0.8.9.0 instead of 0.8.9.1+.

SuperbWarfare 0.8.9.1 renamed ProjectileEntity.setGravity(float) to setCustomGravity(float). This build targets the pre-rename API (setGravity) and is pinned to SuperbWarfare 0.8.9.0 accordingly - it will NOT work correctly on 0.8.9.1+ (use the main v0.2.2 release for that).

Maintained on the sbw-0.8.9.0-compat branch.

Fixed

  • Dedicated server crash on startup: NightVisionGogglesItem.createRenderer() returned the client-only GeoArmorRenderer (extends HumanoidModel) directly from a plain instance method, so Forge's RuntimeDistCleaner caught the client-only type reference the moment the item was constructed during registration and crashed the server.
  • Night vision green shader not staying on for players on a real dedicated server: the shader was only (re)applied on the on/off edge, so something silently clearing the active post-process effect (without us noticing) left it stuck off. Now reasserted every tick while goggles are worn and active.

This asset has been updated in place with both fixes - if you downloaded this jar before 2026-09-23 19:35 UTC, redownload it (dedicated server users especially).

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