SBW Damage Tweak

Configurable vehicle damage compatibility between Superb Warfare, TACZ and Create Big Cannons.

Adds configurable vehicle armor and combat compatibility between Superb Warfare, Timeless and Classics Zero (TACZ), and Create Big Cannons.

Combat features

  • Vehicle armor profiles for front, side, rear, roof, turret, and running gear.

  • Gun-specific penetration, blast penetration, ammunition attachment effects, and angle-based ricochet checks.

  • Engine damage for penetrating shots that intersect engine hitboxes.

  • Separate wheel and track damage: hitting running gear only damages the hull if the shot also penetrates the armor behind it.

  • Destroyed tank tracks disable powered movement and steering. Zero-health running gear requires repair before passive regeneration can resume.

  • Sound cues for penetration, blocked hits, and ricochets.

Mod compatibility

  • Fixes TACZ explosions damaging Superb Warfare vehicles.

  • Integrates mapped Superb Warfare mounted weapons into the armor calculations.

  • Adds Create Big Cannons projectile attribution and configurable direct-hit and explosion multipliers.

  • Preserves native behavior for unmapped ammunition and vehicles.

In-game stats

  • Jade vehicle inspection from up to 200 blocks away, subject to loaded entities and obstruction.

  • Compact, color-coded vehicle health and estimated hull/wheel/track damage.

  • Expanded armor and weapon statistics.

  • Penetration statistics in TACZ gun tooltips, attachment tooltips, and weapon diagrams.

Supported by default config:

Superb Warfare Default Vehicles, TACZ Default Gun Pack, MaxStuff TACZ gun pack, Create Big Cannons default shells

SBW Damage Tweak Team

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