Description
SayWhat
SayWhat is a lightweight Fabric chat translation mod for Minecraft multiplayer servers, compatible with Hypixel, Shotbow and other overseas servers. All translations run locally. No cheat packets are sent to the server, so it works safely with anti-cheat systems.
Core Features
- Bilingual chat display Original messages from other players stay intact, with translated text added on a new line. Player names, team tags, titles and text formatting are fully preserved. System messages such as death notifications, achievements and join/leave alerts are not translated by default; only player chat messages are processed.
- Multilingual support 19 languages available for mod interface and translation target: Simplified Chinese, Traditional Chinese, English, Japanese, Korean, Spanish, French, German, Russian, Portuguese, Italian, Dutch, Polish, Turkish, Vietnamese, Thai, Indonesian, Arabic, Hindi. A setup wizard appears on first launch to sync the mod interface and target translation language.
- Outgoing auto translation Type messages in your native language and automatically convert them to your chosen target language before sending. Recipients see the translated text directly. The output language can be freely switched and is not limited to English.
- Multiple translation backends Supports DeepSeek, Doubao (Volcano Ark), Ollama for local offline translation, and any OpenAI-compatible API including public community endpoints. API endpoint, API key and model name are fully customizable, with a built-in connection test button.
- Optional advanced features Toggleable translation for system messages and item tooltips including item names, enchantments and lore descriptions. Local translation cache: Repeated text will not trigger extra API calls. Cache persists after game restart to reduce token consumption and speed up responses. Custom terminology list: Import TXT glossary files to translate Minecraft slang correctly and avoid unnatural machine translation.
- Custom hotkeys Default bindings: U to open settings, G to toggle incoming auto-translation, K to toggle outgoing translation. All keys can be remapped.
Technical Details
- Client-only mod: Translations only render on your local game. The server and other players cannot see translated content.
- Asynchronous background requests: All API requests run on virtual threads, do not block the main game thread, and will not cause game stutters or tick spikes.
SayWhat
SayWhat 是面向 Minecraft 多人服务器的轻量 Fabric 聊天翻译模组,适配 Hypixel、Shotbow 等海外服务器。仅在本地完成翻译,不会向服务器发送作弊数据包,不用担心反作弊拦截。
核心功能
- 双语对照聊天 其他玩家聊天原文保留,译文自动另起一行展示;玩家名称、战队标签、称号、文字颜色完整保留。死亡、成就、进出服务器这类系统播报默认不翻译,仅处理玩家发言。
- 多语言支持 内置 19 种界面 & 目标翻译语言:简中、繁中、英、日、韩、西、法、德、俄、葡、意、荷、波、土、越南、泰、印尼、阿拉伯、印地语。首次启动向导一键设置,模组界面与翻译目标语言同步生效。
- 发送自动翻译 输入中文可自动转为目标语言发送,对方直接看到译文;输出语言可自由切换,不限于英语。
- 多翻译后端 支持 DeepSeek、豆包(火山方舟)、Ollama(本地离线)、任意 OpenAI 兼容 API(公益节点可用)。接口地址、密钥、模型名称全部自定义,自带连接测试功能。
- 可选高级能力 开启后可翻译系统消息、物品悬浮提示(物品名、附魔、lore 描述) 本地翻译缓存:重复文本不再重复调用 API,重启游戏缓存保留,节省 token、加快响应 自定义术语库:导入 txt 术语表,游戏黑话优先按对照表翻译,减少生硬机翻
- 自定义快捷键 默认:U 打开设置、G 开关自动翻译、K 开关发送翻译;全部按键可自行修改。
技术特性
- 纯客户端模组:翻译仅本地渲染,服务器与其他玩家看不到译文。
- 异步后台请求:API 请求使用虚拟线程执行,不占用游戏主线程,不会造成游戏卡顿、tick 上涨



