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Savaru's Worldology [Fabric/NeoForge]

Worldology redefines progression by transforming the world itself into a living system that grows, evolves, and responds to player actions.

File Details

savaru-worldology-0.3.1

  • R
  • Apr 22, 2026
  • 198.07 KB
  • 21
  • 1.21.1
  • Fabric

File Name

savaru-worldology-0.3.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:savarus-worldology-1501238:7965043"
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Worldology – Localization & System Fix Update

[Localization Overhaul]

  • Fully converted all remaining hardcoded Chinese text into structured localization keys
  • Ensured complete separation between zh_tw and en_us language files
  • Language switching now guarantees 100% consistency across all UI, HUD, and systems

[Ascension Quest Fixes]

  • Fixed issue where Boss name was missing in English display

    • Defeat Boss: now correctly shows target (e.g. Ender Dragon / Wither)
  • Improved boss name resolution using:

    • Entity translation keys
    • Fallback name handling for legacy or invalid data

[Objective & Text Formatting]

  • Fixed English formatting issues in:

    • Boss kill objectives
    • Daily / Weekly objectives
  • Adjusted spacing and alignment to ensure clean readability

[Special Mob Naming]

  • Removed all remaining hardcoded Chinese prefixes (e.g. 超級、強力)
  • Converted all special mob naming into localization-based system
  • Boss bar and mob name display now fully respect language settings

[Region & Structure Display]

  • Region detection text (Village, Fortress, Spawner, etc.) now uses localization keys
  • Fixed cases where region names remained in Chinese under English mode

[HUD Consistency]

  • Ensured all HUD elements dynamically follow language settings:

    • Tier / Level display
    • Region name
    • Quest progress
  • Eliminated mixed-language rendering under any condition