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Savaru's Mana

Cast from a mana pool instead of a pouch of runes, with a mana cost you set per spell.
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Savaru's Mana 1.5.0 (Fabric 1.21.1)

File namesavaru-mana-fabric-1.21.1-1.5.0.jar
Uploader
RowLan_232oORowLan_232oO
Uploaded
Aug 29, 2026
Downloads
9
Size
46.2 KB
Mod Loaders
Fabric
File ID
8763292
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:savarus-mana-1671472:8763292"

Learn more about Curse Maven

What's new

Savaru's Mana 1.5.0

Fixed

  • Spells priced in anything other than a rune were never taken over. The check for "is this a spell mana should pay for" looked for the word rune in the cost item's id, which covered the Runes mod but missed every class mod that names its reagent differently. In this pack that left 27 spells — the elemental casters' terra, storm and aqua stones — still demanding physical stones while everything else drew on mana.

    Which costs mana takes over is now a list in config/savaru_mana/spell_costs.json rather than a rule in code, because every class mod invents its own reagent and the next one will be named differently again:

"mana_paid_items": [ "runes:*", "more_rpg_classes:*_stone", "*:*_rune", "*:mana*" ],
"never_mana_paid": [ "*arrow*", "*bullet*", "artificers:trap" ]

* matches any run of characters, and the never-list is checked first. Adding support for a new class mod is one line, with no update needed here.

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