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Savaru's Affixology [Fabric/NeoForge]

An advanced RPG affix system that transforms weapons with rarity tiers, dynamic effects, and secret inscriptions.

File Details

savaru-affixes-2.0.0 [NeoForge]

  • R
  • May 15, 2026
  • 742.45 KB
  • 17
  • 1.21.1
  • NeoForge

File Name

savaru-affixes-neoforge-2.0.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:savarus-affixology-1475586:8091697"
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Savaru Affixology 2.0.0

Gameplay Showcase

2.0.0 is a major update centered around the new Infusion System.
This update expands high-end equipment progression beyond normal rarity, enhancement, and socketing, giving late-game gear a new path toward specialization and unique combat identities.

New: Infusion Station

A brand-new utility block, the Infusion Station, has been added.

The Infusion Station is now the main hub for advanced equipment processing, including:

  • Affix Infusion
  • Inscription creation and socketing
  • Wing Infusion

It comes with its own dedicated interface and new visual design.

New: Affix Infusion

You can now place equipment, an Infusion Mold, and Lapis Lazuli into the Infusion Station to add new affixes directly onto gear.

Rules

  • Each infusion costs 30 Lapis Lazuli
  • The first infusion costs 1 Infusion Mold
  • Every additional infusion increases the next mold cost by 1
  • Equipment can receive up to 3 infused affixes by default
  • The maximum infusion count can be changed in the config menu

Infused equipment now shows a new tooltip section:

---- Infusion ----
[Infused Affixes]

Reworked: Inscription System

The inscription system has been moved into the Infusion Station.

Creating Inscription Proofs

Use:

  • Infusion Mold
  • 1 Blaze Rod
  • A matching material

Materials:

  • Echo Shard for Outland Inscriptions
  • Ender Eye for Secret Inscriptions

When crafting a proof, you can freely choose between:

  • Melee
  • Ranged
  • Staff

Socketing Inscriptions

To apply an inscription, use:

  • Infusion Mold
  • Legendary or higher equipment
  • Inscription Proof

Additional rules:

  • Equipment that already has an inscription cannot receive another one
  • The inscription type must match the equipment category

New: Wing Infusion

A new endgame system, Wing Infusion, has been added.

Eligible replica weapons can now undergo Wing Infusion by using:

  • Infusion Mold
  • An Unrivaled or Beyond replica weapon
  • Enhancement Stone or Supreme Enhancement Stone

When the conditions are met, players can choose 1 of 3 random wing effects.

After a successful Wing Infusion:

  • The replica becomes the new Strange rarity
  • Its numeric affixes are amplified
  • Strange gear can exceed normal configured affix caps
  • Strange rarity uses a special light-blue-to-purple visual style
  • Strange rarity bonuses are 5 times the Unrivaled quality bonus

New Rarity: Strange

Strange is a new special rarity outside the normal eight-tier rarity ladder.

Strange Gear Features

  • Exclusive to successfully wing-infused equipment
  • Uses a unique gradient-style name color
  • Can exceed normal affix limits
  • Represents the new final evolution path for elite replica weapons

Current Wing Effects

Melee Weapons

  • Yin-Yang Power
  • Space Slash
  • Ripple Strike
  • First Strike
  • Perfect Number
  • Power

Ranged Weapons

  • Thor's Gift
  • Demon Claw
  • Yin-Yang Power
  • First Strike

Staves

  • Lock-On
  • Flame Star Chain
  • Yin-Yang Power
  • First Strike

Wing Effect Overview

Melee

  • Yin-Yang Power
    Adds bonus magic damage equal to the final output damage. If the weapon has Arcblade, the bonus becomes physical damage instead.

  • Space Slash
    After hitting a target, nearby hostile enemies are struck with matching physical damage.

  • Ripple Strike
    Starts a delayed damage chain that repeatedly doubles over time.

  • First Strike
    The first hit against a full-health target deals massive true damage, then heavily increases follow-up damage against that same target.

  • Perfect Number
    Rolls a number from 1 to 9, each with its own special effect.

  • Power
    Damage scaling dynamically follows the weapon's current total attack value.

Ranged

  • Thor's Gift
    Triggers a thunderburst, marks an area, and calls down repeated lightning strikes.

  • Demon Claw
    Adds three delayed magic damage phases. While on cooldown, attacks gain additional true and magic damage.

  • Yin-Yang Power
    Adds bonus magic damage equal to the final output damage. If the weapon has Magic Arrow, the bonus becomes physical damage instead.

  • First Strike
    The first hit against a full-health target deals massive true damage, then greatly boosts later damage against that target.

Staves

  • Lock-On
    Marks nearby enemies and builds stronger follow-up lightning damage through successful kills.

  • Flame Star Chain
    Creates an explosion and launches chaining fireballs.

  • Yin-Yang Power
    Staffs always gain equal bonus physical damage.

  • First Strike
    The first hit against a full-health target deals massive true damage, then greatly boosts later damage against that target.

Guide Book Updates

The in-game guide book has been expanded and reorganized.

New Guide Book Category

A new standalone category, Infusion System, has been added.

It now contains:

  • Replica weapon rules
  • Infusion Station usage
  • Affix Infusion
  • New Inscription workflow
  • Wing Infusion
  • Strange rarity
  • Full wing effect lists

Balance and Fixes

  • Perfect Number now enters a 20-second cooldown after activation
  • Staff Yin-Yang Power now always grants physical damage
  • Lock-On particles now remain visible until triggered
  • Fixed Thor's Gift not properly triggering its initial thunderburst
  • Rebalanced several wing effects for release:
    • Thor's Gift
    • Demon Claw
    • Flame Star Chain

What 2.0.0 Changes

Savaru Affixology is no longer only about finding better gear, identifying it, and pushing raw stats higher.

With Infusion, Inscriptions, Wing Infusion, and Strange rarity, high-end equipment can now evolve into more specialized builds with clearly different combat identities.

This update lays the groundwork for a much deeper late-game equipment progression system going forward.