File Details
savaru-affixes-0.8.0
- R
- Mar 21, 2026
- 482.34 KB
- 13
- 1.21.1
- Fabric
File Name
savaru-affixes-0.8.0.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
Savaru's Affixology — v0.8.0 Patch Notes
⚔️ Equipment Enhancement System
A brand-new enhancement mechanic that pushes gear beyond its base limits.
- Enhancement Stone — 5% drop chance from Boss-tier mobs, 10% chance to drop double
- Place an identified piece of gear + Enhancement Stone in an Anvil to enhance
- +1 is always guaranteed. Each subsequent tier reduces success rate by 20%, flooring at 10%
- On failure → all affix effects reduced by 40%, item marked as [Failed]
- Failed items can be restored using a Smithing Template — at the cost of one random affix
- Supreme Enhancement Stone — crafted with 8 Enhancement Stones + 1 Amethyst Shard; always 100% success
🏪 Villager & Wandering Trader Trades
Merchants now sell proper quality gear.
- All merchant equipment trades now scale with villager level
- L1 Common → L3 Rare → L5 Epic and above
- All merchants also sell Identification Tickets (purchased with diamonds)
- Wandering Traders exclusively sell Epic–Unrivaled tier equipment
- All traded gear is unidentified — you won't know the affixes until you identify it
🎒 Starter Package
Automatically granted on first world join:
- 📖 Savaru's Affixology Guide (Patchouli book)
- 🗡️ Common-quality Wooden Sword (ready to use)
🔧 System Changes
- Base mob equipment drop rate raised from 0.02 → 0.20; Uncommon and Rare rates also increased
- Passive mobs, Iron Golems, Snow Golems and other non-hostile entities no longer drop gear
- Items crafted at a Crafting Table are now automatically marked as Unidentified
- Inscription Proof recipes now consume exactly 1 of each material per craft
📖 Guidebook Update
New "Equipment Enhancement" chapter added, covering full usage guide, success rate table, crafting recipe, and enhancement strategy tips.

