SANvalue

SANvalue adds a Sanity (SAN) system that fluctuates depending on mobs and the surrounding environment.

SANvalue introduces a Sanity (SAN) system into Minecraft.
Your SAN level changes dynamically based on various conditions, creating a new layer of psychological survival.

  • How Sanity Works

    • Darkness Effects – Staying in dark areas will lower your SAN, while light sources help stabilize it.

    • Mob Influence – Hostile mobs drain SAN. (Friendly mob effects are not yet implemented, but in the future being near cats will help restore SAN.)

    • Health Impact – Taking heavy damage or being at very low HP causes significant SAN loss.

    • Campfire Rest – Sneaking near a campfire allows slow SAN recovery, offering a safe way to regain composure.

    • Items & Potions – Unique flowers and ingredients found in new biomes can be brewed into potions to restore or stabilize SAN.

    • Configurable System – All SAN gain/loss values can be customized in the config, letting you adjust the challenge and atmosphere.

    Effects of Low Sanity
    When your SAN drops too low, you may experience:

    • Screen shaking and narrowed vision

    • Debuffs such as Slowness or Weakness

    • (Planned) Hallucinations and other strange effects in future updates

    SANvalue adds a new survival challenge—where you must not only battle hunger and monsters, but also the fragility of your own mind.

    ## Dependencies
    - TerraBlender (Forge) [Required]

The SANvalue Team

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