config examples :
[protection]
#If true, every generated world structure is protected.
#If false, only entries in protectedStructures are protected.
#Default: false
protectAllStructures = false
#Structures to protect when protectAllStructures is false.
#Use a structure ID such as minecraft:ancient_city or modid:structure_name.
#Structure tags are supported with a # prefix, for example #minecraft:village.
#Nothing is protected by default.
#Restart the server after changing this list.
protectedStructures = []
#Blocks players are allowed to mine inside protected structures.
#Use a block ID such as minecraft:torch or modid:block_name.
#Block tags are supported with a # prefix, for example #minecraft:logs or #forge:ores.
#Empty means players cannot mine any blocks in protected structures.
#This whitelist does NOT make these blocks vulnerable to explosions or mob destruction.
#Restart the server after changing this list.
breakableBlocks = []
#Blocks entities/players are allowed to place inside protected structures.
#Use a block ID such as minecraft:torch or modid:block_name.
#Block tags are supported with a # prefix, for example #minecraft:wall_post_override.
#Empty means no blocks may be placed in protected structures.
#Restart the server after changing this list.
placeableBlocks = []
Where to contact me :
-This is my discord if you wanted to contact me directly. (leo_san) OR (.leo_san) one of them should work.
-this is a link to my discord community https://discord.gg/4vFHj9beKU



