Description
Each tier of guns have a primary material: copper, iron, gunmetal, and netherite. These get more powerful each tier you progress, eventually dealing hundreds of damage if the conditions are right. All of these guns are made by a few components: stocks, barrels, chambers, handles, and triggers. There are four categories of guns: pistols, rifles, shotguns, and automatic. Each category has a unique use case, as pistols are used for a few enemies, rifles for one strong or far enemy, shotguns for hordes, and automatic guns for a little bit of everything. Currently there are a few issues: guns are held like normal items instead of crossbows or other gun-mod guns, you cannot zoom in, and there are no sound effects. All of these issues will be solved soon enough, so don't report these as issues, they're known.


