File Details
salvation-0.1.003-1.21.1.jar
- R
- Apr 8, 2026
- 2.75 MB
- 67
- 1.21.1
- NeoForge
File Name
salvation-0.1.003-1.21.1.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
Release Notes:
* Added more configurability to corruption mechanics, notifications, Exteritio raid frequency and more.
* Add a convenience command (/mcsv biomeMap generate) to dynamically create corrupted versions of biomes for modpack design.
* Ensure a path for acquiring Corrupting Ward
* Corrupted animals at early stages not aggro - instead just follow their target ominously (stage configurable)
* Correct the ability for MineColonies guards to view corrupted animals as hostile entities.
* Corrected some labtech AI issues when no purifying furnace is present, and raised the priority of labtech crafting
* Refinements and enhancements to mod-specific enchantments