Salvation - A Trade Post For MineColonies Add-On

Organize your colony to overcome a threat to the Overworld

File Details

salvation-0.1.003-1.21.1.jar

  • R
  • Apr 8, 2026
  • 2.75 MB
  • 67
  • 1.21.1
  • NeoForge

File Name

salvation-0.1.003-1.21.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:salvation-a-trade-post-for-minecolonies-add-on-1465862:7895126"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Release Notes:
* Added more configurability to corruption mechanics, notifications, Exteritio raid frequency and more.
* Add a convenience command (/mcsv biomeMap generate) to dynamically create corrupted versions of biomes for modpack design.
* Ensure a path for acquiring Corrupting Ward
* Corrupted animals at early stages not aggro - instead just follow their target ominously (stage configurable)
* Correct the ability for MineColonies guards to view corrupted animals as hostile entities.
* Corrected some labtech AI issues when no purifying furnace is present, and raised the priority of labtech crafting
* Refinements and enhancements to mod-specific enchantments