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Sage's Magic Staffs

New magical weapons.

File Details

Magic Staffs -NoNecromancer

  • B
  • Jul 11, 2022
  • 280.70 KB
  • 4.0K
  • 1.16.5
  • Forge

File Name

MagicStaffs-NoNecromancer.jar

Supported Versions

  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:sages-magic-staffs-538825:3869455")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Still trying to figure out the problem with the Necromancer staffs. They are currently removed from the mod until they are fully functional. ALL staves' values have been adjusted. Durability was decreased across the board. Greater Staff of Ice added. Cooldown added to all staffs. Lower quality staffs have a cooldown of 1.5 seconds. Higher quality staffs have a cooldown of 1.25 seconds. I'm very sorry that I haven't figured out the Issue with the Necromancer staffs yet. I will continue to work on it. I just wanted to at least get something out to you guys. Hope you all enjoy! Necromancers will return soon... 

 

-SaGE <3