SableCraft Standards

Do you have Standards? Every server command you end up needing, and an economy other mods can drive. /fly, /god, /home, /warp, /tpa, /back, /top, /kit, /vanish, /invsee, mail, mutes, bans - the set every server installs , built to work WITH other mods!
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Standards 1.13.1 / MC 26.1.2

File namestandards-1.13.1-mc26.1.2.jar
Uploader
sablednahsablednah
Uploaded
Nov 3, 2026
Downloads
17
Size
1.2 MB
Mod Loaders
NeoForge
File ID
9428546
Type
R
Release
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:sablecraft-standards-1670445:9428546"

Learn more about Curse Maven

What's new

Added

  • One group for the whole server. Set commands.serverGroup to a name and everyone who logs in without a group is put in it. The first player to log in founds it. Made for servers that play as one crew, so party quests and shared homes just work. Anyone who leaves or is kicked stays out, unless commands.serverGroupRejoin is on. The owner can't leave it.

Fixed

  • Teleporting into unloaded land could freeze the server for seconds. /home, /warp, /back, /spawn, /world, /tppos and the rest made the server load, or even generate, the destination before checking where you'd land, and everything waited. Now the destination loads in the background, during the warmup if there is one, and you land as soon as it's ready.
  • vanish.targeted could not be turned on. Mobs always ignored vanished players, whatever the setting said.

Faster

  • Permission checks are cached when Standards is the permission handler, and any /rank change still takes effect immediately.
  • Playtime is saved in its own file (standards/playtime.dat), so homes, warps and balances are no longer rewritten every autosave. Existing playtime moves across on the first start.
  • Finding a player's group is now a single lookup, even when one server-wide group holds everybody.
  • Players without the client mod no longer cost the action-bar update they can't receive.
  • A broken claims provider is logged once a minute instead of flooding the log.

Factions ReForged 1.13.1 and SableCraft Diorama 1.0.2 are released alongside.

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