Chronicler 1.4.0 / MC 26.2
Curse Maven Snippet
What's new
- Variants: other words once the world has moved on. A quest's
variantsreword its name, description,locked,recap,recap_endings/recap_flags, and per stage its text, objective labels and choices, for a reader whosewhengates hold (theavailabilityshape) -- first match wins, anything left out keeps the quest's own. Everywhere the text is read: journal, panel, HUD, action bar,/quests, offers, waypoints, recap. A chapter'svariantsreword its name, description and recap. Bad numbers are refused at load. (ZARP: Wrench in the past tense after the garage fell.) whenon any effect or reward: it runs, and is listed, only while those gates hold for the player.- Going back to someone:
visittakesgiver: <quest>in place of coordinates, and a newtalkobjective is done by right-clicking a quest's giver. A click on a giver now asks every delivery and talk addressed to it, not only the first quest's. npc_sayout of earshot reaches the player whose quest said it anyway (msg.say.far;far: none, orfar: "<format>"for the line's own style). Okafor's lines after the Cinder in the Nether were lost.- Fix: a kill
dropwith a chance under 1 could fill the kill count before dropping enough to collect, and the quest was stuck for good (ZARP's armoury, about one player in five). Drops go on while a collect or deliver in the same beat still wants the item.
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