sable-trees-1.2.0.jar
Curse Maven Snippet
What's new
Sable Trees 1.2.0
Added
- Dynamic Trees and Nature's Spirit compatibility.
- Burnt Basic support for tracked natural trees.
- Trunk fractures, falling leaves and terrain-colored campfire smoke.
- Snow falls off tipping trees.
- Separate settings for impacts against other trees.
Changed
- Fully burned trees have a configurable 10% chance to fall after cooling.
- Upper sections can fall when Burnt fully removes their support.
- Gentler, steadier falls that gain speed as trees lean.
- Slower impacts can break branches and sever thick trunk supports.
- Leaves no longer affect tree balance and break on ground or water contact.
- Slower, gradual SHATTER breakup with delayed crown cleanup.
- Support for older compatible NeoForge versions.
Fixed
- Repeated smoke from bouncing logs, saved trees and split sections.
- Reduced small vibrations after trunks settle.
- Crashes when loading worlds with previously felled trees.
- Large oak branches left behind near other trees.
- Tree sections getting stuck during falling or SHATTER.
- Item drops being lost or repeated when saving during SHATTER.
- Game freezing when burned trees lose their last log on impact.
- Queued landing dust disappearing during SHATTER or trunk splits.
- Partly burned logs no longer trigger automatic cuts.
This mod has no additional files