Sable Trees : Aeronautics falling trees

Fell trees with Sable physics! Keep fallen trunks intact or let them shatter after landing.
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sable-trees-1.2.0.jar

File namesable-trees-1.2.0.jar
Uploader
MRKAYARMRKAYAR
Uploaded
Nov 2, 2026
Downloads
379
Size
265.1 KB
Mod Loaders
NeoForge
File ID
9410333
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:sable-trees-aeronautics-falling-trees-1756903:9410333"

Learn more about Curse Maven

What's new

Sable Trees 1.2.0

Added

  • Dynamic Trees and Nature's Spirit compatibility.
  • Burnt Basic support for tracked natural trees.
  • Trunk fractures, falling leaves and terrain-colored campfire smoke.
  • Snow falls off tipping trees.
  • Separate settings for impacts against other trees.

Changed

  • Fully burned trees have a configurable 10% chance to fall after cooling.
  • Upper sections can fall when Burnt fully removes their support.
  • Gentler, steadier falls that gain speed as trees lean.
  • Slower impacts can break branches and sever thick trunk supports.
  • Leaves no longer affect tree balance and break on ground or water contact.
  • Slower, gradual SHATTER breakup with delayed crown cleanup.
  • Support for older compatible NeoForge versions.

Fixed

  • Repeated smoke from bouncing logs, saved trees and split sections.
  • Reduced small vibrations after trunks settle.
  • Crashes when loading worlds with previously felled trees.
  • Large oak branches left behind near other trees.
  • Tree sections getting stuck during falling or SHATTER.
  • Item drops being lost or repeated when saving during SHATTER.
  • Game freezing when burned trees lose their last log on impact.
  • Queued landing dust disappearing during SHATTER or trunk splits.
  • Partly burned logs no longer trigger automatic cuts.

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