Sable Seat Compatibility

Makes Sable seat placement reach early world-position checks in world coordinates instead of temporary sublevel coordinates.
Back to Files

sable-seat-compatibility-1.0.0.jar

File namesable-seat-compatibility-1.0.0.jar
Uploader
DanielBasovDanielBasov
Uploaded
Oct 16, 2026
Downloads
17
Size
5.1 KB
Mod Loaders
NeoForge
File ID
9203344
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:sable-seat-compatibility-1747515:9203344"

Learn more about Curse Maven

What's new

1.0.0 — Beta

  • Wraps the seat callback for a real mounted passenger on a known Sable sublevel.
  • Uses Sable's own eye-anchor conversion before passing coordinates to the existing callback.
  • Leaves ordinary world positions, other passengers and unrelated plots unchanged.
  • Skips its hook when our BorderGuard R4 already provides the same correction.

Ship physics, world-border sizes and enforcement, access permissions, seating offsets and ordinary vehicle behaviour retain their original rules. The addon adds no border exemptions and includes no world-border enforcement of its own.

Please report problems in the project comments with versions and reproduction steps.