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Sable: Better guidance

Guidance system for Sable Sublevels, using Create: Radars
missile.png

missile.png

Description

This addon allows you making your own home-made and compact guided missiles, rockets, bombs, navigation or delivery systems and much more! With the power of Create: Radars and Create: Big cannons, you can send your sublevel anywhere - the only limit is Radars config (it's highly recomended to increase radar max radius). All you need, are:
- sublevel to guide
- any CBC shell
- guided fuze connected to radar
- any source of propulsion
Place fuzed shell on sublevel, select target on connected radar, add it some velocity, by e.g. propeller or thrusters from other Aeronautics addon and observe its travel.

Besides infinity possibilities at all, mod has been created for 2 main reasons:
1. Fast, self-controlled deliveries: no time to organize transport or send a train for friend in trouble? Insert all stuff into container on a sublevel, send it to target player and return to your work - all guided sublevels are automatically forceloaded, so don't worry about chunk loading. But remember - world is full of mountains and hills. The longer distance, the higher should start delivery to not hit something.
2. Missiles, rockets and bombs - everything guided. You can make your own air-to-air missile to strike other planes, drop bombs without worring if they will even hit the target or become the terror of air users with deadly, mobile anti-air truck

Extra features:
- you can also dodge guidance, using dispenser and iron nuggets, as a chaff countermeasure - every dropped iron nugget, which fall between your sublevel and incoming one, confuse guidance by 5% (configurable from 1% to 100% per every nugget), causing target loss on 100% and possible shell detonation after 3 seconds after (configurable)

- guiding shell can emit before detonation redstone signal from all sides, except the fuzed front, to allow rest of sublevel react with the shell

- Create: Radars "Radar Warning Receiver" now detects on sublevel if targeted by other sublevel and warns you about it with new, more intensive sound

- shell while guiding will automatically detonate while hitting ground or other sublevel, so you are not forced to use always optical sensor



Notes:
1. For now, there is only 1 guidance system - SARH (Semi Active Radar Homing). That means, if you loose your radar or clear selection, guided sublevel will become dud. So you may have 1 target per 1 radar.
2. If you want your guided sublevel to follow target without turbulences or random falling, pay attention, how you constructed it - symatric sails are usefull to avoid that situations.
3. All bugs and issues are important so report them through comments (no dc for now)

Credits:
- Create: Radars, created by CeoOfGoogle1/happysg/Aycer (thanks for your awesome mod and help with creating my addon)
- Create Big Cannons created by rbasamoyai
- Sable created by Sable & Simulated Team

The Sable: Better guidance Team

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