
A real blade clash: the guarding saber meets the incoming swing, with sparks and contact feedback.

Lightsabers That Leave a Mark — Gameplay Preview

Recorded gameplay showing the saber ignition. The main blade and crossguard extend from the equipped hilt.

The sparks follow the blade contact during a guard. Recorded in Minecraft with the shader setup listed in the description.

A finishing strike splits the defeated target along the last blade contact, with heated cut edges that cool over time.

A non-fatal blade contact leaves a heated scar on a living target. Recorded Minecraft gameplay with the shader setup listed in the description.

Scripted demonstration: the blade follows a curved path across an iron wall, using the same contact and scorch system as gameplay.

The bright contact mark gradually cools. The mark comes from the blade contact, while the surrounding glow is a visual effect.

Keep the equipped hilt while changing the fighting style and Force abilities. The player keeps their Minecraft skin.

Force-assisted movement lifts the saber wielder during a held jump. Releasing the jump key stops the extra lift.

The equipped saber travels out to its target, then returns to the wielder for the catch. Recorded gameplay.

Force lightning gathers at the defending saber, with sparks along the blade. Recorded gameplay from the development build.

A ranged encounter with blaster fire and a guarding saber. Projectile deflection uses the blade contact and guarding system.

