creeperhell-1.5.0-forge-1.20.1.jar
Curse Maven Snippet
What's new
1.5.0 The Challenge Update
Added 5 new gamerules that act as Challenges:
Primitive Creepers: All the way from the Primitive Mobs mod by Daveyx0, the Rocket Creeper, Festive Creeper, and Support Creeper have been recreated to work in 1.20.1 properly close to their original 1.7.10 behavior. Note: the support creeper here cannot strike lightning, unlike the original.
Random Events: After a whole day, a random event occurs, either helping or harming you.
Random Event Frequency: Divides the original timer by what value you choose. But please do not set it to 0, or your world will get softlocked.
Creeper Fish: Aquatic Creepers that jump out of the water and explode. Not related to a pre-existing aquatic creeper mod
Creeper Ghasts: A mix of a creeper and ghast that explode immediately if it gets too close.
Note: Challenge Exclusive Creepers do not have any Kaizo Mode buffs
New Advancements have been added
Added "forceevent" for forcing a random event to occur. Only works if Random Events are on.
Fling Creepers now attack as they are meant to do
Omega Tiger Creeper now no longer takes fall damage
Gamble Creeper now gets rid of diamonds in one of their outcomes
Added "Creeper Slayer" that deals more damage to non-boss creepers
Inverted Creepers now despawn
This mod has no additional files

