

A style meter in Minecraft
The Style Meter UI
Rank displays - Displays your current rank;
Decay Timer - Time before your rank decreases;
Style Bonuses - Displays active Style Bonuses;
Combo Counter - Increases for every hit landed.
Mechanics
Point System - Gain points that increase your rank based on actions, for example, kills or hits;
Rank Decay - The white progress bar is a reset timer. If no style bonuses are done, it depletes;
Rank decrease - Once the progress bar hits zero, your current rank is decreased by one;
Rank penalty - After the rank decrease, the timer speed increases;
Kill reset - If you obtain a kill in time, the timer returns to normal speed;
Full reset - If you fail to obtain a kill, your rank and combo are reset to zero.
Full reset
After a full reset occurs, a combo result is displayed.

Style Bonuses
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Kills
- Killed - Kill a mob;
- Double - Kill 2 mobs in a short succession;
- Triple - Kill 3 mobs in a short succession;
- Quadruple - Kill 4 mobs in a short succession;
- Quintuple - Kill 5 mobs in a short succession;
- Mega-Kill - Kill more than 5 mobs.
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Misc
- Sniped - Kill a mob with a arrow;
- Charred - Kill a mob with a firework;
- Poked - Kill a mob by using the Thorns enchant;
- Exploded - Kill a mob with a explosion;
- Blocked - Block a hit with a shield;
- Crit - Perform a critical hit;
- Resurrected - Use the totem;
- Gaple - Eat a Enchanted Golden Apple.
If you find a bug or have any suggestions please leave them in the comments.


