ryzergen-0.1.1-alpha.jar
Curse Maven Snippet
What's new
0.1.1-alpha (28 September 2026)
New
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Reactor announcer. The microreactor and the fission station now speak when something worth hearing happens: safeties off and on, SCRAM, overheating, flux tilt, coolant loss, meltdown imminent, and coming online after a shutdown. Re-arming the safeties while the core is hot is announced as a controlled shutdown, not a SCRAM alarm. It sounds like an emergency PA. Turn it down with the vanilla Voice/Speech volume slider, or off for everyone with
announcer.enabledin the common config. -
Auto output on the Core Cracker, Reprocessor, Fuel Fabricator and Lithium Extractor: a tab on the right edge of the machine's screen, with a hopper key and a light that glows green while it is on. When on, the machine pushes its results into the blocks beside it: a chest, another machine or a pipe. Off by default, so machines that only touch never hand each other things.
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The fission station's new look.
- The chamber's plain ribs are now I-beams in gunmetal shoes, with copper coolant pipes running down every other one.
- Every part of the station has its own texture now.
- The stack is clad in big panels and carries the station's number, an access hatch, and red and white aviation marking with red beacons.
- The port housings have a hood with a lit tag in each port's colour.
- Each kind of rod looks different through the glass: fuel bundles glow green, coolant channels glow Cherenkov blue, and steam fills the chamber while the station runs.
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A round sun. The overworld's sun is a glowing round disc instead of vanilla's square. Turn it off with
sky.round_sunin the common config. -
A first look at the Dyson swarm.
- The creative-only Swarm Controller launches a swarm of 640 solar panels round the sun, and you can watch it from the ground.
- Use it again and the panels fly in and lock together into a shell. The far side closes first and the last gap shuts like an iris, and the daylight goes out.
- While the sun is enclosed, the sky stays a dark ember orange and the world stays dim. The moon goes dark too, since it has no sunlight to reflect.
- Use it once more and the enclosed sun collapses to a white flash. A wormhole opens where it was, bending the sky round it into a ring, and through it you can see a new star somewhere else. With a shader pack on, it shows as a simpler picture instead.
- Sneak and use it to light a new sun.
- Only operators can use it. The tier that builds the swarm for real comes later.
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Flow Scanner. Hold it and every pipe and cable input nearby shows what comes in on it, as a floating label coloured by how close that input is to its limit (green idle, yellow half, red at the limit). The quickest way to find a bottleneck in a big network.
Changed
- Coolant is your friend. The fission station boils 4 times as much water, and 8 times in overdrive. A strong core now needs several intake pumps (about 5 for the best uranium layout, 9 for MOX, twice that in overdrive).
fission_station.water_use_percentscales it.
Performance
- Pipes and cables share one network per group of joined pipes, scanned once, and a change only rebuilds the networks it touches. Before, placing or wrenching any pipe anywhere made every cable in the world rescan its whole network, which could stutter in big bases.
- Energy cables only tick when they have an extract side, like item and fluid pipes already did.
- Networks no longer stop at 4,096 blocks, and scans no longer load chunks.
Fixed
- Intake pumps only pushed water out of their top, so a pipe joined to a pump's side got no water unless it was set to extract. Pumps now push out of every side but the bottom, into pipes first (so a pipe's panel shows the pump's full output) and into a tank or machine beside them only with what is left. A pipe set to extract from a pump takes all of it.
- The fluid pipe panel counted intake pumps as tanks.
- A pipe side that something pushes into stayed listed as an input only while things fitted: with a full tank, the microreactor's steam side dropped off the pipe's panel and the Flow Scanner. It now shows 0 instead.
- With a shader pack on, the ghost outlines of an unbuilt microreactor or station cast shadows. They no longer do.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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