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RyanVaultCore

The core mod for Ryan's Vaults, containing apotheosis-based progression overhaul, instanced vaults, and progression-based gameplay tweaks

Core mod for Ryan's Vaults, not intended for use outside of the Ryan's Vaults modpack

RyanVaultCore connects factory building with RPG progression, combat, and exploration. Built around Create and Apotheosis, it links your machinery, equipment, and abilities to increasingly challenging Vault adventures.

  • Vaults and dungeons: Explore generated environments filled with themed locations, secret rooms, loot, ores, traps, trial spawners, elites, champions, and bosses.

  • Objectives and rewards: Complete combat, exploration, puzzle, collection, and defence objectives. Earn loot bags and Vault experience, with permanent experience secured through successful extraction.

  • Vault Crystals: Supply a Crystal Altar with requested resources to prepare new runs. Crystal levels, modifiers, and instability influence each adventure.

  • Factory-powered portals: Build a Vault Gate with growing requirements for rotation, fuel, cooling, heat, and electricity. Rising Vault pressure increases the demands on your supporting factory.

  • Active and passive abilities: Collect abilities for damage, movement, defence, healing, and utility. Customise your build through ability loadouts and passive bonuses, with mana, charges, and cooldowns shaping their use.

  • Expanded combat and equipment: Dodge attacks and build around custom attributes, Apotheosis affixes, socket gems, and triggered effects. Equip wands, staffs, orbs, scepters, tomes, sigils, quivers, totems, and refillable potion vials.

  • Progression materials: Discover eight colours of Vault Gem Ore, refine gems through three material tiers, and combine them into Gem Clusters. Salvage ores, upgrade components, and reusable gem applicators support further advancement.

  • Crafting and automation: Reworked recipes connect Vault rewards to Create processing, machinery, storage, backpacks, and other supported mods. Progress through mixing, heating, mechanical crafting, and sequenced assembly.

  • Potions and effects: Brew custom effects, compound potions, stronger potion levels, and specialised elixirs, including splash, lingering, smoking, and freezing variants.

  • Enchanting progression: Reworked enchanting, shelf recipes, anvil requirements, and advanced library unlocks connect powerful enchantments to material and progression costs.

  • Markets and item values: Browse tiered specialist shops for resources, equipment, abilities, and Vault supplies using Create: Numismatics currency. Recipe-based item and fluid values support pricing, rewards, and resource requirements.

  • Expanded salvaging: Recover useful materials from unwanted equipment, abilities, modifiers, and offhand items through the Apotheosis Salvaging Table.

RyanVaultCore Team

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