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Rustling Leaves

Physically simulated leaves: falling leaves, leaf piles you can wade through, rake and blow away, gusts and whirlwinds.
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Rustling Leaves 2.8.0

File namerustling_leaves-neoforge-1.21.1-2.8.0.jar
Uploader
PockyPocky
Uploaded
Oct 29, 2026
Downloads
57
Size
590.7 KB
Mod Loaders
NeoForge
File ID
9359402
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:rustling-leaves-1729578:9359402"

Learn more about Curse Maven

What's new

Added

  • Leaf sounds of their own, cut from real field recordings: a dry crunch and swish when you walk through leaves, soggy steps in wet leaves after rain and the scrape of a rake. They replace the borrowed block sounds.
  • A rusty carpet of needles under spruces, pines and other conifers. Fallen needles are mostly brown now, as dead needles are, and they cover the forest floor almost everywhere instead of in a few thin patches.
  • Leaves blow the way the rain slants with Petrichor: Rain & Storms and the way the snow drifts with Hoarfrost: Snow & Blizzards. Their gusts, squalls and whirlwinds stay. The option leaves.livingWind now covers these mods too.
  • Client option leaves.placedLeaves: leaves placed by players (hedges, leaf roofs, decorations) no longer shed leaves or get a leaf carpet under them, so builds stay tidy. Turn it on to have them shed like trees.

Changed

  • New textures for leaf carpets and piles, strewn from the same small leaf sprites as the falling leaves, so a pile looks like a heap of those very leaves. With leaves.oldLeafTextures the piles get their old textures back too.
  • Fewer leaves stick up from piles, and less steeply: piles look fluffy instead of bristling with dark shards.
  • The pixel shadows of falling leaves fall the same way as the shadows of a shader pack that tilts the sun's path (BSL, Complementary Unbound and others), instead of always to the east or west.
  • Shader packs see falling leaves as leaves. With an Iris shader pack, leaves in the air are shaded the way the pack shades the tree crowns: they light up when the sun shines through them, glowing gold and red against a low sun, instead of being lit like a piece of ground.

Fixed

  • No more short stutters caused by the leaf litter: the game froze for 50-70 ms every half minute while the litter was saved, and for up to 100 ms after joining a world or teleporting while it was loaded. Saving and loading now go a little at a time and the files are read in the background; a tick of the mod stays under about 3 ms.
  • Leaves floating on the water no longer sink into it with shader packs whose water moves in waves (BSL, Photon, MakeUp and others): they stay on top of the drawn water, sharp and in full colour, instead of showing dimly through it.

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