File Details
Runic Structures 1.0.0 (Forge 1.20.1)
- R
- Jun 16, 2026
- 101.68 KB
- 14
- 1.20.1
- Forge
File Name
runicstructures-1.0.0.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
[1.0.0] - 2026-06-16
Lycanites Mobs Integration
- Structure-territory layer: element-matched Lycanites creatures are blended into per-structure mob pools, scaled by progression tier, across the nether, ocean, cave/mineshaft, crypt/stronghold, ancient-city, end, mage/arcane, and ruins archetypes. Coherent factions (Goblins of Tyranny, cultist towers, Barako village) are intentionally left unchanged.
- Element-aware guardian theming: Lycanites elites spawned in runic structures gain element-themed names (e.g. "Infernal Afrit", "Frozen Reiver") and an
rs_guardiantag for downstream systems, with configurable bonus XP (lycanites.guardianBonusXP). Toggle vialycanites.eliteTheming. - Lycanites bosses (Rahovart, Asmodeus, Amalgalich) added to the default mob blacklist so they are never force-spawned.
- Bundled, soft-dependency design: missing Lycanites IDs resolve gracefully, so packs without Lycanites Mobs are unaffected.
Fixed
- Completed the Darkness structure effect:
applyDarkness/darknessAmplifierconfig and the per-structuredarknessprofile field, which the profile JSON and player-effect handler already referenced.

