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Runic Skills

Runic Skills is a Minecraft 1.20.1 Forge RPG progression mod that adds ten levelable skills, auto-scaling passive bonuses, and hundreds of toggleable perks so players can shape a real build through normal and modded gameplay.
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Runic Skills 2.4.0 (Forge 1.20.1)

File namerunicskills-2.4.0.jar
Uploader
OtectusOtectus
Uploaded
Nov 14, 2026
Downloads
7
Size
3.4 MB
Mod Loaders
Forge
File ID
9620052
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:runic-skills-1516283:9620052")

Learn more about Curse Maven

What's new

Runic Skills 2.4.0

This update expands compatibility with Tinkers' Construct and gun mods, fixes several issues with durability perks, and introduces new integration features for class-based progression systems. It also includes improvements to dedicated server compatibility, equipment requirements, and overall stability.

What's New and Improved

  • Improved Tinkers' Construct 3.12 Compatibility: Fixed compatibility issues that prevented Precision Tools and Tinker's Touch from working properly with newer Tinkers' Construct versions. Both perks now support native Tinkers' tools on the 3.12 release line.
  • Fixed Precision Tools: The perk now correctly reduces durability loss on supported Tinkers' Construct tools, helping equipment last longer without artificially increasing its maximum durability.
  • Fixed Tinker's Touch Durability Bonuses: Durability bonuses now apply their full intended percentage regardless of a tool's materials, handles, or other modifiers. A 15% bonus now provides exactly 15% more maximum durability, even on heavily customized equipment.
  • Improved Crafted Equipment Bonuses: Tinker's Touch now applies when creating new equipment rather than when repairing or modifying existing items. Previously applied bonuses are preserved through repairs, part replacements, and transfers between players.
  • Fixed Scorched Guns 2 Compatibility: Resolved an issue that prevented Survival players from firing Scorched Guns weapons on dedicated servers, even when they met all skill requirements or the weapons had no restrictions.
  • Fixed MrCrayfish's Gun Mod Compatibility: Fixed the same dedicated-server firing issue affecting MrCrayfish's Gun Mod. Weapon requirements now correctly use the individual player's skills, and valid shots properly fire and consume ammunition.
  • Improved Weapon Requirement Checks: Gun restrictions now behave consistently across single-player and multiplayer. Players who don't meet a weapon's requirements receive the appropriate feedback without incorrectly triggering shots or consuming resources.
  • Expanded Class System Integration: Added new progression hooks that allow compatible class-based mods, including RunicClasses, to customize skill caps, progression limits, perk availability, and Power restrictions for individual players.
  • Individual Skill Cap Bonuses: Compatible addons can now grant characters higher maximum levels in specific skills or additional points toward their overall progression limit.
  • Class-Based Perk and Power Restrictions: Addons can restrict certain perks and Powers based on a character's class or other conditions. Restricted abilities are properly handled in the interface, equipment selection, and gameplay.
  • Improved Class Progression Rewards: Compatible systems can now grant skill levels, provide leveling discounts, and adjust how earned progression contributes to perk budgets and Power Points.
  • Improved Power Compatibility: Powers registered by other mods can now be recognized and activated using their own identifiers, with proper visual feedback and gameplay behavior.
  • Improved Respec Support: Added integration support for character resets, allowing compatible addons to respond when players use /respec.
  • Better Compatibility Detection: Tinkers' Construct support now checks individual features instead of disabling the entire integration when a newer version changes its internals. Use /skills tinkers compat to see which features are available.
  • Improved Skill Descriptions: Updated the descriptions of Precision Tools and Tinker's Touch to better explain their effects, when bonuses are applied, and how they interact with equipment.
  • Improved Testing and Stability: Expanded compatibility testing for gun firing, durability calculations, crafting, skill progression, multiplayer behavior, and supported Tinkers' Construct versions.

Compatibility Notes

  • Tinkers' Construct 3.12: Precision Tools and Tinker's Touch are supported, but the remaining Tinkers'-specific perks, Artifice Powers, and other advanced integration features still require a supported 3.11 version.
  • Known Tinkers' Construct Issue: Some 3.12 versions can lose a newly crafted tool when shift-clicking the Tinker Station's output with a full inventory. This is an upstream Tinkers' Construct issue and can occur without Runic Skills installed.
  • Existing Worlds: Saved progression, skill identifiers, and existing configurations remain compatible.
  • Optional Integrations: Class-based progression features only affect gameplay when a compatible addon uses them. Without one, existing progression behavior remains unchanged.

Additional Improvements

Numerous fixes and improvements have been made to durability calculations, crafting interactions, equipment restrictions, compatibility detection, dedicated server behavior, and overall reliability.

Runic Skills 2.4.0 brings more reliable equipment progression, improved support for newer Tinkers' Construct versions, and new possibilities for class-based character development without changing the core experience for existing players.

Multiplayer: Clients and servers should use matching versions of Runic Skills.

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