Runic Core 1.0.1
Curse Maven Snippet
What's new
Runic Core 1.0.1
Release for Minecraft 1.21.1, NeoForge 21.1.253 and Java 21. Install the same version on client and server. No additional required mods.
New and improved
- Legendary Awakening Altar: surround an Awakening Workbench with four Runic Pedestals, exactly two blocks away in the cardinal directions. Install an infused crystal in each pedestal and right-click the center with a legendary gem. An eight-second beam ritual awakens its matching rune, spending one use from each crystal. Interrupted rituals preserve ingredients and charge.
- Frostveil, Stormglass, Voidstone and Aetherite now require the altar; ordinary gems retain normal workbench awakening.
- Themed biome restrictions for all twelve gem ores. Voidstone now generates in End stone in the End at Y 8–72; Aetherite generates in Overworld highlands at Y 64–256. Consult the updated Codex for each family.
- Improved socket filling, rune-colored worn armor core glow, and altar beam alignment with floating crystals and gems.
- Continuous crimson/copper Ember Fire visuals and passive rune effect indicators.
- Improved Voidstone rescue destination loading, teleport particles and sound.
Upgrading
Back up your worlds, remove the old Runic Core JAR, and install runiccore-1.0.1.jar. Existing registry IDs and core data formats are preserved. New ore placement rules apply only to newly generated chunks.
Build and all 68 automated tests passed. Custom renderer compatibility and full independent multiplayer/modpack coverage remain subject to manual testing.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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