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RuneVeil Safe Spawn

Server-side claim rules for mob spawning, player protection, PvP, blocked items, and Carry On interactions.

Server-side only.

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Safe Spawn gives server staff clear, scoped control over what can happen inside protected claims. It works with Open Parties and Claims or FTB Chunks/Teams and can manage hostile spawning, player protection, PvP, blocked items, and Carry On pickup rules without changing client packs.

Rules can be applied to the main claim, individual subclaims, or—when enabled—player claims. Temporary rules are useful for events, previews show what a change will do before it is applied, and every successful write creates an undo point.

Highlights:

  • Main-claim and subclaim protection rules
  • Optional player-claim enforcement
  • Hostile-spawn, damage, PvP, item, and Carry On controls
  • Item IDs and item tags in scoped blacklists
  • Temporary rules with automatic expiry
  • OPAC profile copying, comparison, and exploration presets
  • Config export/import with previews
  • Transactional multi-system changes and /safespawn undo
  • Separate read-only moderator and full administrator permissions

Available files:

  • Minecraft 1.20.1 / Forge 47+
  • Minecraft 1.21.1 / NeoForge 21.1.234+

Both versions are server-only. OPAC, FTB Chunks/Teams, Carry On, and LuckPerms integrations are optional.

RuneVeil Safe Spawn Team

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