Rule Control (RC)

Control your gamerules ingame with a simple and clean GUI

File Details

Rule Control 1.7.1

  • R
  • Mar 1, 2023
  • 1.15 MB
  • 437
  • 1.18.2
  • Forge

File Name

rule_control_1.7.1_forge_1.18.2.jar

Supported Versions

  • 1.18.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:rule-control-rc-449693:4417112")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Mod Version 1.7.1 (Forge 40.1.0):     

   - 1.18.2         

          - Revamped the GUI to a new look.  (With the help of the EAP 2023.1.08712 pre-release update of MCreator.)

                  - Removed the 'Gamerule Control Centre' title.

                  - The seperate screen for all of the categories has been replaced by a side panel. 

                        - Categories are therefore always available to navigate through.

                        - Navigating always brings you to the first page of a category.

                  - Categories renamed to '... gamerules' instead of '... rules'.

                  - The GUI now fits 6 gamerules per page, instead of 5.

                        - This means that some categories now have one page less.

                  - All buttons are now custom made including icons instead of generated ones with text only.

                  - Changed the visual feedback of number gamerules to be sent in chat when clicking on the respective button.

                  - Several icon texture changes.

                  - Added a button to get the link to the mod page.

 

          - Removed option to change the format of the gamerule 'showWorldTime'. This is now a command.

 

          - Removed the button to restore all of the gamerules at once.


          - Changed the implementation of 'manualItemDrop' to natural code instead of executed Minecraft commands.

 

          - This gamerule is therefore no longer experimental.
                  - Changed the open GUI keybind display name to 'Rule Control' instead of 'Gamerule Control Centre'

 

          - Command '/gamerules' removed.
                  - Command arguments added/changed to commands '/rc' and '/rulecontrol':

                          - General implementation changed to accept literal predefined parameters instead of strings.

                          - Argument 'menu' added to open the GUI.

                                - Will always open category 'Player gamerules' page 1.

                          - Argument 'restore' added to restore all of the gamerules at once.

                          - Argument 'settings' added to store other options.

                                - Only has one setting as of now called 'worldTimeFormat' with sub arguments 'Ticks', 'twelfHours' and 'twentyFourHours' to change the format
         

          - Bug fixes:

                  - Fixed an issue with the 'fallDamage' gamerule being stuck in a loop.

                  - Fixed an issue with the 'doInsomnia' gamerule being visually soft locked after setting it to true.


          - Other minor fixes and improvements.

 

Please report any bugs found in the comments of this mod page.