[NeoForge] RufusMap - v0.6.9
Curse Maven Snippet
What's new
RufusMap 0.6.8 — Changelog
Multiplayer Cave Layers
Enabled cave mapping by default for newly generated server configurations.
Fixed the default server setting that prevented manual layer selection and automatic cave switching.
Added a “Server disabled” indicator and an explanatory message when the server blocks cave layers.
Preserved existing administrator settings.
Entity Radar
- Retained the height filter for both the MiniMap and WorldMap: entities up to 5 blocks above or below the player remain visible; entities 6 or more blocks away vertically stay hidden.
Updating an Existing Server
Existing configurations are not overwritten. To enable cave layers, set the following in your world’s serverconfig/rufusmap-server.toml:
allowCaveMap = true
Restart the server, reconnect, and select Cave layers: Auto (roof 3+). Update RufusMap on both the server and client.
Compatibility and Validation
Minecraft 1.21.1 / NeoForge 21.1.252.
Updated the internal mod version to 0.6.8.
This mod has no additional files

