Before the stars
Curse Maven Snippet
What's new
The finish-line pass before 0.6.0's space build: the hidden Nether biomes get their real names and looks, the dungeons get legendary rewards, and the lore start goes in. (Worldgen changes are new-worlds-only.)
- The Green Biome → The Overnether and the Grey Biome → The Right Forest.
- The Overnether grows Ruby's concept-art trees now — a tall green trunk with staggered bushy leaf blobs on a patch of green grass, instead of a plain trunk-and-ball.
- The Right Forest walls are grass and stone — Grey Stone with a scatter of mossy grass climbing the cavern sides, so it reads as a stony forest, not bare rock.
- New Chorus Grass Block — a real grass block for the End Jungle: a soft purple grassy top over End stone instead of dirt (the flat "chorus grass" tuft still sits on top of it).
- The three Aether dungeons now drop legendary, uncraftable weapons — the reward for clearing a vault: the Skyforged Saber (Bronze), the Valkyrie Waraxe (Silver), and the Sunspire Blade (Gold). Fire-resistant, EPIC-rare, and the strongest weapons in the game.
- A brand-new player now begins in the outer End — on a small, lit, guaranteed-safe End-stone landing pad out among the islands you'd normally only reach after the dragon — with their spawn set there. (Fires once per player; always builds the pad first, so no one lands in the void.)
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