RTS Building 1.1.7 for NeoForge 1.21.1
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简体中文
RTS Building 1.1.7 for Minecraft 1.21.1 / NeoForge
这是 NeoForge 1.21.1 的 1.1.7 重发版本,文件版本不带 -beta,但 Modrinth 与 CurseForge 仍选择 Beta 渠道。它包含原 1.1.7 的兼容修正,并补齐已放置方块回收、当前放置物品显示和摄像机冲突诊断。
玩家可见变化
- 重做“回收 RTS 放置方块”的瞬时回收流程。
- 同一玩家通过 RTS 或普通放置事件留下的有效记录,可以在开启设置后空手瞬间回收;玻璃、书架和紫水晶簇等目标按精准采集结果完整回收。
- 不再要求绑定储存:掉落优先进入链接储存,其次玩家背包,空间都不足时才按原版方式落在世界中。
- 其他玩家放置、方块已被替换或未被追踪的目标继续走普通挖掘,不会误消费旧回收记录。锄地等方块状态转换不是新的放置记录。
- 底部状态行现在会正确显示当前放置物品,并区分储存选择、主手物品、明确空手和无可用选择。
- 新安装或缺少有效主题选择时默认使用 Carbon Operations;升级不会覆盖已有玩家保存的合法主题。
- Android/FCL、无桌面 Linux 或 TinyFD 无图形后端时,蓝图与主题导入/导出不再退回阻塞游戏线程的控制台输入;蓝图删除使用 Minecraft 原版确认界面。
- 改进 Connector 混装环境下的远程菜单与 Create Worldshaper 兼容性,降低多个模组修改同一调用点时的 Mixin 冲突。
技术与兼容性改进
- 已放置方块记录升级为持久化凭据,核对放置者、实际方块注册 ID 和放置代次;Ctrl+Z/Ctrl+Y 同步保存凭据快照,旧历史不能误删同坐标后来放置的新方块。
- 瞬时回收调用一次原版玩家破坏入口,并保留 NeoForge、方块实体及第三方最终掉落事件。取消、权限拒绝、异常或世界状态未改变时不会提前清除记录或储存链接。
- 新增低噪声
[RTS Camera Diagnostics]日志,用于识别第三方模组持续抢占 RTS camera entity。它只观察和限频记录,不取消第三方调用,也不改变摄像机逻辑。 - 最终发布提交通过 867/867 项普通测试、3/3 项性能债门禁、160/160 项 UI Core 测试和 UI Kit 测试;已放置方块回收专项 GameTest 通过 7/7。
- 本次仍属于 Beta 渠道。建议整合包作者先在备份世界验证回收设置、多人放置所有权、AE2/RS/BD 储存、Create/Flywheel、远程菜单和摄像机模组兼容性。
English
RTS Building 1.1.7 for Minecraft 1.21.1 / NeoForge
This is the republished NeoForge 1.21.1 1.1.7 build. The file version has no -beta suffix, while Modrinth and CurseForge still use the Beta channel. It includes the original 1.1.7 compatibility fixes plus the completed placed-block recovery path, current placement-item status, and camera-conflict diagnostics.
Player-visible changes
- Reworked instant recovery for “Recover RTS-placed blocks.”
- A valid record created by the same player's RTS or ordinary placement event can be recovered instantly with an empty hand when the setting is enabled. Glass, bookshelves, amethyst clusters, and similar targets use the Silk Touch result.
- Linked storage is no longer required. Drops try linked storage first, then player inventory, and only the remaining amount follows the vanilla world-drop path.
- Blocks placed by another player, replaced blocks, and untracked targets continue through ordinary mining without consuming stale recovery data. State transformations such as hoeing do not create a new placement record.
- The bottom status line now reports the current placement item correctly and distinguishes an explicit storage choice, main-hand fallback, explicit empty hand, and no available selection.
- Carbon Operations is the default theme for new installations or clients without a valid saved choice. Existing valid theme selections remain unchanged.
- On Android/FCL, headless Linux, or systems without a TinyFD graphical backend, blueprint/theme import and export no longer fall back to console input that can block the game thread. Blueprint deletion uses Minecraft's vanilla confirmation screen.
- Improved remote-menu and Create Worldshaper compatibility in Connector-style mixed environments, reducing Mixin conflicts when several mods transform the same call site.
Technical and compatibility changes
- Placed-block tracking now uses persistent credentials that match the owner, actual block registry ID, and placement generation. Ctrl+Z/Ctrl+Y carries credential snapshots so an old history entry cannot remove a newer placement at the same coordinate.
- Instant recovery invokes the vanilla player-break entry once and preserves NeoForge, block-entity, and third-party final drop events. Cancellation, claim denial, exceptions, or an unchanged world state no longer clear tracking or linked-storage references early.
- Added low-noise
[RTS Camera Diagnostics]logging for sustained third-party camera-entity contention. It observes and rate-limits reports only; it never cancels third-party calls or changes camera behavior. - The final release commit passes 867/867 ordinary tests, 3/3 performance-debt gates, 160/160 UI Core tests, and the UI Kit suite. The focused placed-recovery GameTest batch passes 7/7.
- This remains a Beta-channel upload. Modpack authors should validate recovery settings, multiplayer placement ownership, AE2/RS/BD storage, Create/Flywheel, remote menus, and camera-mod compatibility in a backup world before broad rollout.
All Relations
- All Relations
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