RTS Building 1.1.6-patch3 for NeoForge 1.21.1
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RTS Building 1.1.6-patch3
适用于 Minecraft 1.21.1 / NeoForge。
这是面向 NeoForge 1.21.1 的 Beta 诊断补丁,专门增强批量建造、单块/连锁/范围破坏的诊断能力,目的是让“长按没反应、松开后延迟停止、任务迟迟不执行、服务器整体卡顿”等问题能够从客户端一路追踪到服务端任务终态。它不会调整每 tick 工作量、挖掘速度或玩法判定,因此不把尚未定位的卡顿误报为已经修复。如果它在你的整合包中不稳定,请退回最近的稳定版 1.1.6-patch2。
玩家可见变化
- 操作日志现在能完整关联一次按下、长按、松开、网络请求、工作流、后台任务与最终结果。
- STOP 会记录真实来源,例如鼠标/按键松开、关闭界面、切换模式或被新操作替换,便于区分输入问题与服务端延迟。
- 范围摧毁会按原因汇总入队前被过滤的目标,例如采掘等级不足、工具不适合、权限拒绝、不可破坏、重复目标或达到目标上限;不会逐方块刷屏。
- 进游戏后的测试版提示会显示完整版本号,并明确提示不稳定时退回
1.1.6-patch2。 - AI 帮助中的日志摘录会保留更多 RTS 诊断、服务端健康和持久化信息。
- 诊断默认使用有界的
BASIC级别;需要更密集的任务进度时可以临时改为VERBOSE,排障结束后可改回BASIC。
技术与兼容性改进
- 新增
trace → seq → op → workflow → task关联链,以及首个任务切片等待、暂停/恢复、取消请求、终态和是否真正执行过等字段。 - 修正范围摧毁的请求目标数记录;
FILTER同时写入latest.log和服务端 JSONL,并沿用同一条 trace。 - 终态现在等待最终 Task snapshot 后只发送一次,避免旧计数、重复终态和假的任务恢复记录。
- 新增服务端 tick gap、任务队列/运行数和任务持久化加载/保存结果记录;CPU 热点仍需结合 Spark 或 JFR 判断。
- 新增有界异步 JSONL 日志:
logs/rtsbuilding/diagnostics-client.jsonl与diagnostics-server.jsonl,约 8 MiB 自动轮转并保留有限代数,不阻塞游戏线程。 - 多人游戏的客户端和服务端必须一起使用
1.1.6-patch3;patch2/patch3 混用不受支持。 - 这是 Beta,仅发布 NeoForge 1.21.1。遇到严重回归请退回
1.1.6-patch2,并同时提供客户端latest.log、服务端latest.log和logs/rtsbuilding/下的诊断文件。 - 发布候选已通过 726 项主测试、153 项 UI Core 测试、261 项 UI Kit 测试和 3 项性能债务检查,均为 0 失败。
English
RTS Building 1.1.6-patch3
For Minecraft 1.21.1 / NeoForge.
This is a Beta diagnostics patch for NeoForge 1.21.1. It focuses on batch building and single, chain, and area destruction, making held-input failures, delayed release, late task execution, and whole-server stalls traceable from client input to the server task terminal. It does not change per-tick work limits, mining speed, or gameplay decisions, so unresolved lag is not presented as fixed. If it is unstable in your modpack, return to the latest stable build, 1.1.6-patch2.
Player-visible changes
- Logs can now correlate one press, hold, release, network request, workflow, background task, and final result.
- STOP records its exact origin, including mouse/key release, screen close, mode change, or replacement by a new action.
- Area destruction aggregates pre-queue filtering by reason, including insufficient harvest tier, unsuitable tools, claim denial, unbreakable or duplicate targets, and target limits, without logging every block.
- The in-game test-build notice shows the full version and explicitly recommends
1.1.6-patch2as the rollback build. - AI Help log excerpts retain more RTS diagnostics, server-health, and persistence information.
- Bounded
BASICdiagnostics are enabled by default.VERBOSEcan be used temporarily when denser task-progress samples are needed.
Technical and compatibility improvements
- Added the
trace → seq → op → workflow → taskcorrelation chain, first-slice wait, pause/resume, cancel request, terminal outcome, and whether work ever executed. - Corrected area-destruction request target counts.
FILTERis written to bothlatest.logand the server JSONL while retaining the operation trace. - Terminal diagnostics now wait for the final Task snapshot and emit once, avoiding stale counts, duplicate terminals, and false task-restore records.
- Added server tick-gap, queued/running task, and persistence load/save diagnostics. CPU attribution still requires Spark or JFR.
- Added bounded asynchronous JSONL logs at
logs/rtsbuilding/diagnostics-client.jsonlanddiagnostics-server.jsonl. Files rotate at roughly 8 MiB with limited generations and never block the game thread. - Multiplayer clients and servers must both use
1.1.6-patch3; mixed patch2/patch3 installations are unsupported. - This Beta is released for NeoForge 1.21.1 only. For serious regressions, return to
1.1.6-patch2and provide client/serverlatest.logfiles plus the diagnostics underlogs/rtsbuilding/. - The release candidate passed 726 main tests, 153 UI Core tests, 261 UI Kit tests, and 3 performance-debt checks with zero failures.
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