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RTS building: Build From Above

Build, manage storage, and interact with your base from an overhead RTS-style building panel.
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RTS Building 1.1.6-patch3 for NeoForge 1.21.1

File namertsbuilding-neoforge-1.21.1-1.1.6-patch3.jar
Uploaded
Aug 3, 2026
Downloads
2.2K
Size
4.2 MB
Mod Loaders
NeoForge
File ID
8569519
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:rts-building-build-from-above-1553142:8569519"

Learn more about Curse Maven

What's new

简体中文

RTS Building 1.1.6-patch3

适用于 Minecraft 1.21.1 / NeoForge。

这是面向 NeoForge 1.21.1 的 Beta 诊断补丁,专门增强批量建造、单块/连锁/范围破坏的诊断能力,目的是让“长按没反应、松开后延迟停止、任务迟迟不执行、服务器整体卡顿”等问题能够从客户端一路追踪到服务端任务终态。它不会调整每 tick 工作量、挖掘速度或玩法判定,因此不把尚未定位的卡顿误报为已经修复。如果它在你的整合包中不稳定,请退回最近的稳定版 1.1.6-patch2

玩家可见变化

  • 操作日志现在能完整关联一次按下、长按、松开、网络请求、工作流、后台任务与最终结果。
  • STOP 会记录真实来源,例如鼠标/按键松开、关闭界面、切换模式或被新操作替换,便于区分输入问题与服务端延迟。
  • 范围摧毁会按原因汇总入队前被过滤的目标,例如采掘等级不足、工具不适合、权限拒绝、不可破坏、重复目标或达到目标上限;不会逐方块刷屏。
  • 进游戏后的测试版提示会显示完整版本号,并明确提示不稳定时退回 1.1.6-patch2
  • AI 帮助中的日志摘录会保留更多 RTS 诊断、服务端健康和持久化信息。
  • 诊断默认使用有界的 BASIC 级别;需要更密集的任务进度时可以临时改为 VERBOSE,排障结束后可改回 BASIC

技术与兼容性改进

  • 新增 trace → seq → op → workflow → task 关联链,以及首个任务切片等待、暂停/恢复、取消请求、终态和是否真正执行过等字段。
  • 修正范围摧毁的请求目标数记录;FILTER 同时写入 latest.log 和服务端 JSONL,并沿用同一条 trace。
  • 终态现在等待最终 Task snapshot 后只发送一次,避免旧计数、重复终态和假的任务恢复记录。
  • 新增服务端 tick gap、任务队列/运行数和任务持久化加载/保存结果记录;CPU 热点仍需结合 Spark 或 JFR 判断。
  • 新增有界异步 JSONL 日志:logs/rtsbuilding/diagnostics-client.jsonldiagnostics-server.jsonl,约 8 MiB 自动轮转并保留有限代数,不阻塞游戏线程。
  • 多人游戏的客户端和服务端必须一起使用 1.1.6-patch3;patch2/patch3 混用不受支持。
  • 这是 Beta,仅发布 NeoForge 1.21.1。遇到严重回归请退回 1.1.6-patch2,并同时提供客户端 latest.log、服务端 latest.loglogs/rtsbuilding/ 下的诊断文件。
  • 发布候选已通过 726 项主测试、153 项 UI Core 测试、261 项 UI Kit 测试和 3 项性能债务检查,均为 0 失败。

English

RTS Building 1.1.6-patch3

For Minecraft 1.21.1 / NeoForge.

This is a Beta diagnostics patch for NeoForge 1.21.1. It focuses on batch building and single, chain, and area destruction, making held-input failures, delayed release, late task execution, and whole-server stalls traceable from client input to the server task terminal. It does not change per-tick work limits, mining speed, or gameplay decisions, so unresolved lag is not presented as fixed. If it is unstable in your modpack, return to the latest stable build, 1.1.6-patch2.

Player-visible changes

  • Logs can now correlate one press, hold, release, network request, workflow, background task, and final result.
  • STOP records its exact origin, including mouse/key release, screen close, mode change, or replacement by a new action.
  • Area destruction aggregates pre-queue filtering by reason, including insufficient harvest tier, unsuitable tools, claim denial, unbreakable or duplicate targets, and target limits, without logging every block.
  • The in-game test-build notice shows the full version and explicitly recommends 1.1.6-patch2 as the rollback build.
  • AI Help log excerpts retain more RTS diagnostics, server-health, and persistence information.
  • Bounded BASIC diagnostics are enabled by default. VERBOSE can be used temporarily when denser task-progress samples are needed.

Technical and compatibility improvements

  • Added the trace → seq → op → workflow → task correlation chain, first-slice wait, pause/resume, cancel request, terminal outcome, and whether work ever executed.
  • Corrected area-destruction request target counts. FILTER is written to both latest.log and the server JSONL while retaining the operation trace.
  • Terminal diagnostics now wait for the final Task snapshot and emit once, avoiding stale counts, duplicate terminals, and false task-restore records.
  • Added server tick-gap, queued/running task, and persistence load/save diagnostics. CPU attribution still requires Spark or JFR.
  • Added bounded asynchronous JSONL logs at logs/rtsbuilding/diagnostics-client.jsonl and diagnostics-server.jsonl. Files rotate at roughly 8 MiB with limited generations and never block the game thread.
  • Multiplayer clients and servers must both use 1.1.6-patch3; mixed patch2/patch3 installations are unsupported.
  • This Beta is released for NeoForge 1.21.1 only. For serious regressions, return to 1.1.6-patch2 and provide client/server latest.log files plus the diagnostics under logs/rtsbuilding/.
  • The release candidate passed 726 main tests, 153 UI Core tests, 261 UI Kit tests, and 3 performance-debt checks with zero failures.