RTS building: Build From Above

Build, manage storage, and interact with your base from an overhead RTS-style building panel.

File Details

rtsbuilding-forge-1.20.1-1.1.5.jar

  • R
  • Jul 11, 2026
  • 2.70 MB
  • 292
  • 1.20.1
  • Forge

File Name

rtsbuilding-forge-1.20.1-1.1.5.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:rts-building-build-from-above-1553142:8410382")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Forge 1.20.1 1.1.5 适用于 Minecraft 1.20.1 / Forge

本次更新将 Forge 1.20.1 版本全面追平新版 RTS 插件、蓝图、范围工具与交互体系,并重点改善了大型整合包环境下的稳定性和操作体验。如果您的整合包中出现严重不稳定,建议暂时退回到 1.1.2 稳定版本。

简体中文

相比 1.1.4 版本,本次更新为 1.20.1 平台带来了一系列重构与功能对齐:

全新 RTS 插件与进度系统

  • 技能树重构:全新 RTS 插件系统已全面取代旧技能树。旧存档载入时将自动安全地迁移已解锁的功能,并为玩家补发对应的插件物品。
  • 团队进度同步:支持队伍共享插件安装状态、安装者专属卸载权限、手动刷新数据以及队伍名称的可视化显示。
  • UI 与依赖提示:插件物品增加了简洁的功能描述,按住 Ctrl 键可直观查看各插件的依赖关系。
  • 团队与保护兼容:全面兼容 FTB Teams 和 OpenPAC 队伍及领地区块保护。相关 RTS 行为不会再意外越权绕过领地保护。

范围隐藏与区域工具重构

  • 范围隐藏功能:正式移植“范围隐藏”功能(原范围剔除),玩家可以自由建立、选择、移动并在三维空间中通过六向手柄调整隐藏盒。
  • 兼容性与渲染修复:修复了隐藏射线穿透、部分方块实体渲染异常的问题,并解决了与 Embeddium 0.3.31 渲染引擎的入口冲突。
  • 多几何体支持:快速建造与范围破坏中新增了球体、圆柱、圆形、墙面、平面、直线和立方体等多种形状。
  • 高级范围编辑:加入了高级范围模式,支持在预览时通过六向箭头拖拽或鼠标滚轮精调形状尺寸。
  • 平滑微调逻辑:普通与高级框选统一采用平滑过渡动画,并支持通过键盘方向键、Page Up / Page Down 对选框进行网格微调。
  • 垂直方向绘制:新增了垂直方向的圆形与垂直圆柱体,可用于精细化调整、生成椭圆、椭球和椭圆柱等复杂立体几何。
  • 服务端限制配置:在服务端配置文件中增加了对范围破坏的长、宽、高、总体积、单次破坏目标数量以及每 tick 处理量的上限限制。

蓝图系统安全强化

  • 框选交互对齐:蓝图框选全面复用统一的平滑选择框和直观的六向拖拽手柄。
  • 数据安全净化:加强了蓝图在生存模式下的 NBT 安全检查,严格阻止危险方块实体内容的注入和非法材料的消耗替换。
  • 兼容性升级:增强了对 Building Gadgets 蓝图数据的读取、旋转、材料解析和中断后恢复放置的能力。

交互细节与音效反馈

  • 音效控制系统:新增了 RTS 远程放置、破坏和批量操作的独立音效。可在配置文件中设置总音效开关、破坏音效开关以及单次操作的每 tick 音量上限。超限音效将直接丢弃,避免在操作结束后积压继续播放。
  • 灵敏度独立控制:新增了中键拖屏、右键视角旋转、键盘移动和滚轮缩放四项独立的灵敏度配置项。
  • 交互优先级修复:修正了普通右键进行方块交互与按住 Shift + 右键 强制放置方块的优先级判定。
  • 储存放置修正:修复了从链接储存中选择特定方块后,无法进行单块或大范围放置的问题。
  • 创造模式免检:创造模式下的范围建造现在会直接绕过材料数量检查,支持大体量任务的平滑、可持续完成。
  • 中键选块逻辑:中键选块现在会优先扣除并使用热栏或背包内的同类方块,无匹配时才会退回到远程存储提取。
  • 破坏零延迟:范围破坏操作现在会立即启动,不再因等待不存在的首块挖掘(seed-mining)阶段而停顿。

大型整合包性能优化

  • 搜索缓存加速:优化了创造模式下的物品搜索缓存,极大降低了大型整合包中搜索物品及高频放置时的卡顿。
  • JEI 与配方路由:修复了 JEI 提取材料时的配方加号状态,以及原版工作台无法将配方正确转入配方栏的路由。
  • 大存储模组兼容:改进并加固了 AE2、Refined Storage、Beyond Dimensions、Integrated Dynamics 等多个远程存储模组的多重存储器整合。
  • 材质外观更新:更新了顶部菜单栏的范围隐藏图标、常规插件材质和野战部署插件专用贴图。

English

This update brings Forge 1.20.1 fully in line with the new RTS plugin, blueprint, area-tool, and interaction systems, with a strong focus on large-modpack stability and usability. If you experience serious instability, returning to 1.1.2 is highly recommended.

New RTS Plugin & Progression System

  • Progression Rework: Replaced the legacy skill tree with the installable RTS plugin system. Existing saves will automatically migrate unlocked abilities and grant corresponding plugin items.
  • Team Sync & Sharing: Added team-shared plugin progress, installer-owned removal rights, manual state refreshing, and team name visualization.
  • UI & Dependencies: Added concise feature tooltips to plugin items; holding Ctrl displays their detailed installation dependency paths.
  • Claim Integration: Added full compatibility with FTB Teams and OpenPAC party and claim-protection boundaries, preventing RTS operations from bypassing claims.

Range Hiding & Area Tool Upgrades

  • Range Hiding Feature: Ported "Range Hiding" (formerly Range Culling), allowing players to freely create, select, move, and edit hiding boxes in 3D space with six-direction handles.
  • Rendering & Compatibility: Fixed ray penetration, block-entity rendering issues, and resolved compatibility issues with the Embeddium 0.3.31 entry-point.
  • Expanded Geometry Shapes: Added spheres, cylinders, circles, walls, planes, lines, and boxes to both Quick Build and Area Destroy operations.
  • Advanced Range Editing: Added Advanced Area Mode, allowing shape editing via draggable or scrollwheel-adjustable six-direction handles during preview.
  • Smooth Nudge Controls: Unified smooth selection animation scaling and added micro-nudging support via arrow keys and Page Up / Page Down.
  • Vertical Shapes: Added vertical circles and cylinders, enabling editing for complex shapes like ellipses, ellipsoids, and elliptic cylinders.
  • Server Configurations: Added server-side configurable limits for area destruction, including maximum width, length, height, overall volume, target block count, and block processing limits per tick.

Fortified Blueprint System

  • Unified Capture UI: Blueprint capture now utilizes the same smooth selection box and intuitive six-direction handle system.
  • Data Sanitization: Hardened blueprint NBT, block-entity, and material substitution validation in survival mode to prevent cheating or illegal item duplication.
  • Improved BG Support: Enhanced compatibility with Building Gadgets, improving blueprint import, rotation, material resolution, and resuming interrupted placements.

Interaction & Configurable Feedback

  • Audio Limiter System: Added configurable RTS placement and breaking sounds. Added options to disable breaking sounds and cap audio cues per tick (excessive sounds are safely discarded to avoid delayed playback loops).
  • Separate Sensitivities: Added four independent slider sensitivities for screen panning (Middle Click), view rotation (Right Click), keyboard camera movement, and scrollwheel zooming.
  • Right-Click Priorities: Corrected standard right-click block interaction and Shift + Right-Click forced block placement priorities.
  • Linked Placement Fix: Fixed issues where selecting certain blocks from linked storage failed to execute single or area placements.
  • Creative Flow Improvements: Creative area building now bypasses material checks completely, allowing large-scale build tasks to proceed continuously.
  • Smart Pick Block: Pick-block actions now prioritize items in the player's hotbar or inventory before extracting from remote storage.
  • Instant Destruction: Area destruction now starts instantly without waiting for an unnecessary seed-mining phase.

Large Modpack Optimizations

  • Search Caching: Cached creative search queries to significantly reduce typing and placement lag in large modpack environments.
  • Recipe Routing: Fixed JEI recipe transfer availability and vanilla crafting-table routing issues.
  • Storage Mod Integration: Improved compatibility and reliability for AE2, Refined Storage, Beyond Dimensions, Integrated Dynamics, and multi-storage setups.
  • Texture Updates: Updated range-hiding, standard plugin, and field-deployment textures.