File Details
rtsbuilding-build-from-above-1.0.3-beta.jar
- R
- May 29, 2026
- 842.71 KB
- 288
- 1.21.1
- NeoForge
File Name
rtsbuilding-build-from-above-1.0.3-beta.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
NeoForge 1.21.1 1.0.3-beta
For Minecraft 1.21.1 / NeoForge.
This beta focuses on multiplayer stability, dedicated server safety, remote GUI cleanup, and several high-priority usability fixes from early player feedback.
- Improved multiplayer RTS camera behavior:
- Reduced idle camera move packets.
- Added a low-frequency idle heartbeat instead of sending no-op movement every tick.
- Throttled local camera restore attempts to reduce camera/POV/audio conflicts with other mods.
- Improved dedicated server / headless server safety:
- Moved client-only GUI, screen, renderer, keybind, and S2C client handler setup behind client-only entry points.
- Common network registration no longer directly loads client screen classes on dedicated servers.
- Fixed remote GUI cleanup for chest-like containers:
- RTS-opened remote menus now track both menu id and source block position.
- Closing the GUI, leaving RTS, or switching screens now forces a server-side close visual update for vanilla/open-count containers.
- This is aimed at fixing chest lids staying open after remote GUI use.
- Fixed Survival Balance disable behavior:
- Turning Survival Balance off now clears cached client progression locks.
- Server sync now sends a disabled/empty lock state instead of preserving stale locked features.
- Refreshing/reopening RTS should no longer keep old locked states after disabling the config.
- Added a configurable maximum RTS action radius:
- New common config:
maxActionRadiusBlocks, default128, range48-512. - When Survival Balance is off, RTS uses this configured max radius.
- When Survival Balance is on, a new max-radius progression node unlocks the configured maximum.
- New common config:
- Improved large-storage count handling:
- Extremely large or effectively infinite storage counts now display as
INF. - Linked storage aggregation uses safer saturated counting to avoid huge number display overflow.
- Extremely large or effectively infinite storage counts now display as
- Added player-inventory fallback when no storage is linked:
- The RTS storage panel now shows backpack items when no chest/AE terminal is bound.
- Placement can use those inventory items, reducing confusion when only the hotbar seemed available.
- Fixed ordinary container overlay count behavior:
- Container overlays no longer mix player backpack counts into linked-storage/container statistics.
- Hover text now distinguishes storage counts from inventory counts.
- Added a client setting to hide the ordinary container/crafting/machine RTS overlay:
- Default is ON.
- Turning it off hides the overlay and stops overlay mouse interception.
- This does not affect the main RTS storage panel.
- Improved collapsed container overlay:
- Collapsed mode now keeps drag, expand, sort, search, refresh, info, and the first linked-storage row.
- It no longer keeps the quick-slot bar.
- Fixed the first linked-storage row drawing outside the collapsed frame.
- Added creative-mode instant remote breaking:
- Creative players now destroy blocks immediately in RTS break mode instead of using survival mining progress.
- Added configurable RTS action keybinds:
- Interact / Place, Break / Mine, Rotate Drag, Pan Drag, Pick Block.
- Added camera up/down controls, default
Space/Left Shift. - Camera vertical movement is synced to the server and works while the RTS screen is open.
- Improved indoor camera control:
- Vertical camera movement allows finer height adjustment.
- Vertical micro-adjustment avoids the old minimum-distance push-away behavior that could shove the camera upward.
- Added the “start RTS camera at player head” client setting.
- Improved settings UI:
- RTS settings controls are now scrollable.
- Title, info, and close buttons remain fixed.
- Mouse wheel over the settings panel no longer zooms the RTS camera.
- Fixed the 1.21.1 config screen blur/layering problem.
- Improved Quick Build / undo discoverability:
- Undo/redo tooltip now shows
Ctrl+Z/Ctrl+Y. - Quick Build tooltips explain that clicking again closes/cancels the preview.
- The
itutorials now mention canceling previews and undoing confirmed batches.
- Undo/redo tooltip now shows
- Added a join reminder for new users:
- Shows the RTS toggle key.
- Points users to the small
itutorial buttons. - Includes Discord / QQ feedback links.
- Can be disabled per world/server.
- Added a warning that 1.0.3-beta is newly released and not widely player-tested yet. If you hit crashes or severe issues, try 1.0.2 and report the bug.
- Updated English, Simplified Chinese, Traditional Chinese Taiwan, and Traditional Chinese Hong Kong language resources.
NeoForge 1.21.1 1.0.3-beta
适用于 Minecraft 1.21.1 / NeoForge 版本。
本次 beta 重点修复多人稳定性、专用服务器安全、远程 GUI 关闭问题,并处理早期玩家反馈中优先级最高的一批易用性问题。
- 改善多人 RTS 镜头行为:
- 减少空闲状态下的镜头移动包。
- 不再每 tick 发送无意义的 0 输入移动包,改为低频心跳。
- 限制本地镜头实体恢复频率,减少与其他镜头、视角、音频类 mod 的冲突。
- 改善 dedicated server / Linux/headless 服务端安全:
- 客户端 GUI、Screen、渲染器、键位、S2C 客户端处理逻辑已隔离到 client-only 入口。
- common 网络注册不再直接加载客户端界面类,降低服务端启动崩溃风险。
- 修复远程 GUI 关闭清理:
- RTS 打开的远程菜单现在同时记录 menu id 和源方块位置。
- 关闭 GUI、退出 RTS、切换屏幕时,会补一次服务端关闭视觉更新。
- 主要用于修复箱子等容器远程打开后箱盖一直张开的情况。
- 修复生存平衡关闭后的旧锁定缓存:
- 关闭 Survival Balance 后,客户端会立刻清除旧的 progression lock。
- 服务端同步禁用/空锁定状态,不再保留旧锁定集合。
- 刷新或重新打开 RTS 后,不应再继续显示旧的锁定功能。
- 新增可配置 RTS 最大操作半径:
- 新 common config:
maxActionRadiusBlocks,默认128,范围48-512。 - 生存平衡关闭时,RTS 直接使用这个配置半径。
- 生存平衡开启时,新增最大范围技能节点,用来解锁配置中的最大半径。
- 新 common config:
- 改善超大存储数量显示:
- 极大或近似无限的存储数量现在显示为
INF。 - 服务端聚合存储数量时使用更安全的饱和计数,避免巨大数字溢出或挤压 UI。
- 极大或近似无限的存储数量现在显示为
- 未绑定储存时增加背包兜底:
- 没有绑定箱子/AE 终端时,RTS 储存面板会显示玩家背包物品。
- 放置时也可以使用这些背包物品,避免玩家误以为“只能用快捷栏”。
- 修复普通容器 overlay 的数量来源:
- 箱子、工作台、机器界面的 RTS overlay 不再把玩家背包数量混进储存统计。
- 悬停提示会区分“储存数量”和“背包数量”。
- 新增普通容器 / 工作台 / 机器 RTS overlay 显示开关:
- 默认开启。
- 关闭后不显示 overlay,也不拦截 overlay 区域鼠标。
- 不影响 RTS 主界面的底部储存面板。
- 改善 overlay 折叠状态:
- 折叠后保留拖拽、展开、排序、搜索、刷新、信息按钮和第一行绑定储存物品。
- 不再保留快捷槽栏。
- 修复第一行储存物品画到折叠框外的问题。
- 创造模式 RTS 远程破坏现在会立即破坏方块,不再走生存挖掘进度。
- 新增可配置 RTS 核心操作键位:
- 交互/放置、破坏/挖掘、拖拽旋转、拖拽平移、选取方块。
- 新增镜头上升/下降,默认
Space/Left Shift。 - 上下移动会同步到服务端,并且在 RTS 界面打开时也能持续生效。
- 改善室内镜头微调:
- 可以用上下移动更精确地调节高度。
- 垂直微调时避免旧的最小距离推离逻辑,减少镜头被顶到屋顶的问题。
- 新增“镜头从玩家头顶开始”客户端设置。
- 改善 RTS 设置界面:
- 设置项区域现在可以滚动。
- 标题、信息按钮、关闭按钮固定。
- 鼠标滚轮在设置面板内只滚动设置,不再缩放 RTS 镜头。
- 修复 1.21.1 config 界面的模糊 / 图层顺序问题。
- 改善快速建造、撤销、取消的可发现性:
- 撤销/重做 tooltip 显示
Ctrl+Z/Ctrl+Y。 - 快速建造 tooltip 说明再次点击可关闭并取消预览。
i教程补充预览取消和已确认批次撤销说明。
- 撤销/重做 tooltip 显示
- 新增进入世界后的新手提示:
- 显示 RTS 开启键。
- 提醒玩家小
i按钮可以打开对应教程。 - 提供 Discord / QQ 群反馈入口。
- 可以按存档/服务器关闭提醒。
- 新增 1.0.3-beta 风险提示:这是新版本,还没有经过广泛玩家测试。如果遇到闪退等恶性问题,可以先退回 1.0.2,并加群反馈。
- 同步英文、简体中文、繁体中文台湾、繁体中文香港语言资源。