File Details
RSMC-0.20.0
- R
- Feb 15, 2024
- 73.39 MB
- 80
- 1.18.2
- Forge
File Name
RSMC-0.20.0.jar
Supported Versions
- 1.18.2
Curse Maven Snippet
🚀 Features
- Integrated the "RSMC Arnor HUD" MOD by created by Cyannor. (Thank you Cyannor)
- Configurable Client HUD and Armor HUD undefined* [ArmorHUD] Kotlin Implementation + In-Game Config Editor + UI Editor
- Converted Armor HUD to Kotlin.
- Removed unnecessary classes. (RenderData and ModConfig).
- Fixed issues with the rest of the RSMC HUD when armor HUD is scaled.
- Added configuration options for background color and transparency for Armor HUD.
- Added a drag & drop UI editor for customizing UI element positions.
- Modified UI elements to use the values from the UI Editor.
- Added a lot of new configurations in the client.toml since the UI Editor has to save a bunch for each element.
- Added a keybind to open the UI Editor in-game (Defaults to Ctrl + O for now)
- Replaced stone spirits with resource spirits and expanded their usage
🔨 Fixes
- Merged shared code for grid-based utility containers
- Consolidate grid, mobile, and combination recipe systems into single recipe system
- Changed plant cure to combination recipe (onion + water)
💬 Other
-
[$1gq] Fix for Bad Omen Icon interface
- Added Mixin which moves the "effects list" of the player to the left side of the inventory screen to make room for the buttons added by the RSMC mod.
REQUIREMENTS



