rpgmythos-26.2-v1-beta.jar
Curse Maven Snippet
What's new
What's new
Added core combat systems:
- RPG stats offence, power, defence - press [K]
- Level requirements for equipment
- Opening state timed-based combat stun
Added mobs
- Goblin
- Cave Goblins
- Hobgoblin
- Troll
- Gargoyle
- Sin-eater
- Hellhound
- Sand crabs
- Deepclaws
- Elks
Added npcs
- Adventurer (NPC trade)
Added potion effects
- Stun
- Petrification
Added new items
- ember roots can be found near underground lava pools, alternative fuel for brewing
Added new equipment
- Mithril
- Adamantite
- Infernal
- Bedrock
Added new dimension
- The Forgotten Abyss
- Escape by finding a goddess statue and offering a fragment of light!
Vanilla tweaks
- Shulker respawn
- Food restores small amounts of health based on hunger bars filled
- Vanilla enchant values
- Spear behaviour and stats changed to be more standardized
- Damage ceiling for maces and spears
- Increased max potential health pool universally
- Sword and Axe special effects moved to charged attack system
- Creakings can be hit now but respawn somewhere else upon defeat
- Made the world deeper
- Shields do not give invulnerability except when perfect blocking
- Wither skeleton skulls drop rates buffed
- Revamped potion system
- 5 base Herbs to make potions
- Potions stack to 6
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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