Needed something to do land claims and other spawn utilities to play with my friends so I put this together. Server-side mod so clients do not need to install a version.
| Category | Command | Who can use it | Description |
|---|---|---|---|
| Claims | /claim setcorner A/B <x y z> |
Everyone | Sets one corner of a pending claim selection. ~ and ^ coordinates work. Both corners must be in the same dimension. Shows the selection size and a budget preview. |
| Claims | /claim make "<name>" |
Everyone | Creates a claim from your two corners and charges its volume to your budget. Checks the name, claim limit (default 3), minimum size (default 125 blocks), budget (default 10,000 blocks), overlaps, loaded chunks, and that it contains at least one solid block. |
| Claims | /claim cancel |
Everyone | Clears your pending corners and hides the selection outline. |
| Claims | /claim list |
Everyone | Lists your claims with health, size and corners (A is the minimum corner, B the maximum). |
| Claims | /claim status |
Everyone | Shows your claim count and limit, budget used and remaining, any admin or playtime bonus, and the minimum claim size. |
| Claims | /claim info [name] |
Everyone | Shows details of a claim. With no name it uses the claim you are standing in. Outsiders only see name, owner and dimension. |
| Claims | /claim show [plot |
Everyone | Draws a glowing outline that only you can see. A bare /claim show outlines the claim at your feet. It expires after 60 seconds by default. |
| Claims | /claim abandon "<name>" |
Everyone | Deletes your claim and refunds its budget. The first run warns you, and you repeat it within 30 seconds to confirm. |
| Claims | /claim trust <player> [name] |
Claim owner | Gives a player full access to your claim. |
| Claims | /claim untrust <player> [name] |
Claim owner | Removes that player’s access. |
| Claims | /claim repair "<name>" <xp> [owner] |
Owner and trusted players | Restores claim health at 1 XP per HP. Minimum 100 XP unless less is missing. The optional owner reaches claims you are trusted on. Refused when invincibleClaims is on. |
| Claims | /claim reinforce "<name>" |
Owner and trusted players | Raises maximum health by the HP you give, at 10 XP per HP, in steps of 10 HP. Current health is unchanged. Capped at 5,000 HP per block. Refused when invincibleClaims is on. |
| Subclaims | /subclaim setcorner A/B <x y z> |
Claim owner | Sets a corner for a subclaim inside one of your claims. |
| Subclaims | /subclaim make "<name>" [parent] |
Claim owner | Creates a private area inside a claim. The parent defaults to the claim containing corner A. Maximum 10 per claim. |
| Subclaims | /subclaim cancel |
Claim owner | Clears your pending subclaim corners. |
| Subclaims | /subclaim list [parent] |
Claim owner | Lists subclaims in a claim. |
| Subclaims | /subclaim info |
Claim owner | Shows a subclaim’s details and grants. |
| Subclaims | /subclaim delete "<name>" [parent] |
Claim owner | Deletes a subclaim. |
| Subclaims |
or |
Claim owner | Shows or hides the subclaim outline. |
| Subclaims | /subclaim grant "<name>" |
Claim owner | Gives a player permissions inside a subclaim. Permissions are all, build, containers, doors_redstone and entities, joined with + (for example build+containers). |
| Subclaims | /subclaim revoke "<name>" |
Claim owner | Removes the listed permissions, or all of them if none are given. |
| Homes | /sethome newhome [name] |
Everyone | Saves your exact position as a home (default name home). Reusing a name moves that home. The first home becomes your primary. Limit 1 by default. Can be disabled with homes.setHomeEnabled. |
| Homes | /sethome primary <name> |
Everyone | Sets which home /home goes to by default. |
| Homes | /sethome list |
Everyone | Lists your homes. |
| Homes | /sethome delete <name> |
Everyone | Deletes a home. |
| Homes | /home [name] |
Everyone | Teleports to your primary home, or the named one. 30-minute cooldown by default. If the spot is blocked it uses the nearest safe spot within 5 blocks, but never inside a claim you can’t build in. Same dimension only by default. Can be disabled with homes.homeEnabled. |
| Spawn | /spawn |
Everyone | Teleports to the world spawn. 30-minute cooldown by default, and uses the nearest safe spot within 5 blocks if blocked. Same dimension only by default. Can be disabled with spawn.spawnEnabled. |
| Teleport requests | /tpr <player> |
Everyone | Asks a player if you may teleport to them. The request lasts 30 seconds by default. Same dimension only by default. Can be disabled with teleport.tprEnabled. |
| Teleport requests | /tpa [player] |
Everyone | Accepts a request, and the requester teleports to you. With no name it takes the most recent request. Can be disabled with teleport.tpaEnabled. |
| Teleport requests | /tpd [player] |
Everyone | Denies a request. With no name it takes the most recent. Can be disabled with teleport.tpdEnabled. |
| Admin: claims | /adminclaim bypass |
Game master | Toggles bypass so claims don’t restrict you and nothing is charged. It also skips teleport cooldowns. It resets on logout and server restart. |
| Admin: claims | /adminclaim here |
Game master | Describes the claim you are standing in. |
| Admin: claims | /adminclaim list [system/<player>] |
Game master | Lists all claims, only system claims, or one player’s claims. Add page to split off into pages when too many claims exist. 5 per page by default. |
| Admin: claims | /adminclaim info "<claim>" |
Game master | Shows full details of a claim. Claims are named "Steve:my base" or "@system:spawn", always in quotes. |
| Admin: claims | /adminclaim show "<claim>" |
Game master | Shows that claim’s outline. |
| Admin: claims | /adminclaim makesystem "<name>" |
Game master | Creates a system claim (such as spawn protection) from your corners. It can’t overlap any existing claim. |
| Admin: claims | /adminclaim makefor <player> |
Game master | Creates a normal claim for a player. It isn’t charged to their budget unless you add charge. |
| Admin: claims | /adminclaim delete "<claim>" |
Game master | Deletes a claim and notifies its owner. |
| Admin: claims | /adminclaim heal "<claim>" [full/amount] |
Game master | Restores health, either in full or by a number of HP. |
| Admin: claims | /adminclaim setowner "<claim>" <player> |
Game master | Transfers a player claim to another player. |
| Admin: claims | /adminclaim flags "<claim>" |
Game master | Shows or changes what everyone may do in a system claim. Doors and redstone are allowed by default. |
| Admin: claims | /adminclaim mobspawn |
Game master | Shows or sets natural mob spawning in a system claim. Denied by default. |
| Admin: claims | /adminclaim pvp "<claim>" [allow/deny] |
Game master | Shows or sets PvP in a system claim. Denied by default. |
| Admin: claims | /adminclaim budget <player> [get] |
Game master | Shows a player’s budget, including the default, admin grant and playtime bonus. |
| Admin: claims | /adminclaim budget <player> set <total> |
Game master | Sets the player’s total budget in blocks. |
| Admin: claims | /adminclaim budget <player> add <delta> |
Game master | Adds to the player’s admin grant. Negative numbers subtract. |
| Admin: cleanup | /adminclaim cleanup report |
Game master | Read-only overview of pending notices, orphaned claims and inactive owners. |
| Admin: cleanup | /adminclaim cleanup |
Game master | Summarises, or deletes, stored notices. Deleting previews first, then you repeat the command within 30 seconds to confirm. |
| Admin: cleanup | /adminclaim cleanup orphans |
Game master | Deletes orphaned claims (debug “Nobody” owner or missing dimension). Two-step confirm. |
| Admin: cleanup | /adminclaim cleanup inactive <days> |
Game master | Deletes claims whose offline owner hasn’t been seen for that many days. Two-step confirm. |
| Admin: spawn | /setinitialspawn [pos [rotation]] |
Game master | Sets where players joining for the first time appear. With no arguments it uses your position and facing. |
| Admin: spawn | /setinitialspawn clear |
Game master | Removes the initial spawn, so new players use the world spawn. |
| Admin: spawn | /setinitialspawn info |
Game master | Shows the current initial spawn. |
| Temporary debug | /claimdebug make/ |
Game master | Solo-testing tools. They use numeric claim ids, and disown makes you an outsider on your own claim. To be removed. |
Tools used:
- Sonnet 5.5 - API discovery and coding
Testing, project architecture and design - me.

