RPG Race Mod
He has an ice-cold heart!
YOU MUST DOWNLOAD A CONTENT PACK - LIKE VANILLA RACES - TO USE THIS MOD!!!!
INCOMPATIBLE WITH MODS THAT CHANGE BASE HEALTH - LIKE TOUGH AS NAILS
Have you ever been playing Minecraft, just minding your own business, until suddenly, you accidentally hit F5 and are forced to confront the horrifying, azure-trousered, pixelated monstrosity that is Steve? Have you played Minecraft for such long hours that its unchanging 10 heart health bar is forever burned into your mind, eternally mocking you about the friends and family that you scorned just to play this meaningless game? Do you despise the human race?
If so, this mod is for you!!!!1!!!1!!!
Using the power of the Tome of Races, you can abandon your pitiful mortal shell and become something much better! Like a cow! Or a pig! (Note: mortality may still apply)
Each race has different base stats, along with several abilities, one of which is passive, and always applied, and two of which are activated on command! They can also have weaknesses too.
You can also use your player skin for each race. However, your normal skin probably won't work. To create one compatible with your chosen race, find the default main texture for that race's entity, edit it to your heart's content, and upload it as your skin. Then, when choosing your race, simply select "Use Player Skin" instead of "Use Race Default".
This mod is still in development, but will be updated rapidly. It is composed of two parts, the RPG Race Mod, which adds the framework the mod uses as well as one race, Human. If you want other races, check out my companion mod RPG Race Mod - Vanilla Races, which will eventually add all vanilla mobs as playable races. In the future, once a sizable amount of vanilla mobs have been added, I will release the API for RPG Race Mod, allowing other modders to easily add their own mobs as playable races to the game.
RPG Race Mod currently adds the following races (see RPG Race Mod - Vanilla Races for the rest):
-Fixed earlier errors
-Wouldn't take old version for some reason, skipped 1.0.2
-Added framework for adding races as entities, but TBI
-Reworked system yet again to let me add the Giant race, hopefully for the last time
-Probably bug additions :(
-Pretty sure I fixed server error where players would turn into your race upon your death
-Fixed error causing ascended races to crash game if armor was equiped
-Fixed error preventing sounds from playing
-Thanks again to Cat_McCatface and Zjordo for thoroughly debugging my mod!
-Fixed collision issues
-Fixed movement speed issues
-Streamlined some things
-Fixed more bugs I don't remember
-Thanks to Cat_McCatface for suggestions and testing!