RPG-Mounts-Framework-fabric-1.20.1-1.0.0-b134a.jar
Curse Maven Snippet
What's new
[Build 133/134]
- Prevent Duplicate Mounts Fix:
- Fixed an issue where feeding or interacting with a mount could save duplicate copies to your mount collection.
- Feeding a mount now properly updates and saves your existing mount.
- Evolving a mount is now blocked if you already own that target mount type when duplicate prevention is turned on.
- Added
/rpg_mounts admin deduplicate-mounts <player>command to automatically clean up existing duplicate mounts for any player (keeps the highest-level mount). - Improved mount name recognition so commands understand names whether capitalized or lowercase.
[Build 131/132]
- Animation Menu Improvements:
- Fixed an issue where clicking on suggested animation names (like walk, run, idle) in the Creator menu failed to select them.
- Added full keyboard support: use Up/Down arrow keys to browse suggestions, and press Enter or Tab to select.
- Fixed mouse wheel scrolling inside the animation suggestions dropdown.
- Automated Publishing:
- Set up automatic release builds for both Fabric and Forge on GitHub and CurseForge.
[Build 130]
- Mount Creator Menu Fixes:
- Fixed text boxes for Walk, Run, Idle, Swim, Fly, Hover, Attack, and Jump animations so they can be clicked and edited without issues.
- Fixed suggestion boxes blocking clicks to sound settings below them.
- Adjusting the 3D model zoom in the Creator now saves as the default view zoom in the Mount Manager menu.
- Visuals and Effects:
- Fixed movement particle trails so other players on multiplayer servers can see them while you ride.
- Summoning a mount now plays sound and particle effects for all nearby players on the server.
- Duplicate Prevention Setting:
- Added a
prevent_duplicate_mountssetting in the server config and in-game menu to stop players from getting duplicate mounts of the same type.
- Added a
[Build 128/129]
- Mount Saving Improvements:
- Fixed a bug where creating more than 24 mounts could overwrite existing mount templates.
- The game now automatically detects and registers all unpacked mount folders upon startup.
[Build 127]
- User Interface & Controls:
- Added scrollbar and mouse wheel scrolling to the sidebar list in the Mount Creator.
- Added a Favorite Star button (
★) in the Mount Manager HUD and a Favorite Mount keybind to instantly summon your favorite mount. - Mount lists in the Creator and Mount Manager are now sorted alphabetically.
- Fixed text overflow in the Mount Ancestry tab.
- Fixed custom hurt sounds not playing for custom mounts.
[Build 126]
- Compatibility & Stability:
- Fixed a crash during game loading when reloading resource packs or playing with Epic Fight.
- Improved file lookup on Linux, macOS, and Windows to prevent missing sound file errors.
[Build 125]
- Aquatic Mount Performance:
- Fixed major server lag spikes caused by swimming mounts in water.
- Improved water riding physics so players are not unexpectedly dismounted.
- Optimized underwater breathing effects to reduce network lag.
[Build 123]
- Translations:
- Added translations for the Animations tab across all supported languages (English, Portuguese, Spanish, German, French, Japanese, Korean, Russian, Simplified Chinese).
[Build 122]
- Dedicated Animations Tab:
- Moved animation settings to their own tab in the Mount Creator so the 3D preview window is clear and unobstructed.
- Fixed text from underlying menus showing through open dropdown boxes.
[Build 121]
- Command Suggestions:
- Fixed chat autocomplete suggestions for mount commands so they work for all players in multiplayer.
[Build 120]
- Aquatic Movement Trails:
- Added custom particle trail support for water mounts while swimming.
- Improved visual layering in the Mount Creator menu.
[Build 119]
- Admin Commands & Tools:
- Improved
/rpg_mounts admin remove-mountto support offline players, mount names, and template IDs. - Added an Animation Triggers HUD in the Creator menu with live suggestions.
- Improved
[Build 118]
- Animation Auto-Detection:
- Added automatic scanning of model animation files to suggest animation names as you type.
[Build 117]
- Multiplayer Sound Sync:
- Fixed custom mount sounds so all players on multiplayer servers can hear them.
- Increased character limit in text boxes to support long file paths.
[Build 116]
- Fall Damage & Sounds:
- Fixed mounts taking fall damage from their own normal jumps.
- Added interactive Play buttons in the Mount Creator to preview sounds directly in-game.
- Improved Step Assist ability detection.
[Build 115]
- Command Fixes:
- Fixed autocomplete suggestions in the remove-mount command for long mount IDs.
[Build 114]
- Water Mount Fixes:
- Fixed surface water mounts not appearing in the Mount Manager HUD.
[Build 113]
- New Features & Improvements:
- Added
/rpg_mounts admin view-mounts <player>command to check owned mounts. - Added separate land and flight speeds for flying mounts.
- Added Surface Water mount category for boat-like floating mounts.
- Added a Copy Mount button in the Creator to easily duplicate existing templates.
- Added
[Build 112]
- Dynamic Animations:
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