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RPG Mounts Framework

Create Mounts, Ride them, Bond with them, level them up!

File Details

RPG-Mounts-Framework-forge-1.20.1-1.0.0-b084a.jar

  • R
  • Jun 25, 2026
  • 13.76 MB
  • 32
  • 1.20.1
  • Forge

File Name

RPG-Mounts-Framework-forge-1.20.1-1.0.0-b084a.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:rpg-mounts-framework-1581040:8318017")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

🚀 New Features & Enhancements

  • Dynamic Ground/Air Animations: Flying category mounts now automatically switch between walking/crawling animations on the ground and flying/hovering animations in the air based on movement state.

🐛 Bug Fixes

  • GeckoLib & Java Model Animation Freezing: Resolved a bug where mount wings or legs would freeze/glitch due to capitalized animation names in Blockbench files (e.g. "Walk" or "Fly"). Lookups are now case-insensitive.
  • Walking-in-Air Visual Glitch: Fixed a bug where flying mounts would play walking animations in mid-air (especially on tracking clients watching in multiplayer, or during straight vertical flight).
  • Multiplayer Animation Sync: Fixed custom mount animations (such as abilities and jump transitions) only playing for the owner. They now sync and display properly for all nearby players.
  • Rider Invisibility Packet Desync: Resolved a network packet race condition where players riding mounts would become invisible to other clients after traveling far away (300+ blocks) and returning.
  • Multi-Passenger Seating Registration: Fixed a bug where only the driver could ride multi-seat mounts. Additional passengers can now successfully mount and occupy empty seats up to the configured limit.