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RPC Slots Bridge

Adds compatibility with ragdollified player corpse and Slots Unofficial
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Description

# RPC Slots Bridge

**Compatibility addon for Ragdollified Player Corpse × Slots Unofficial**


## What This Addon Does

- **Prevents the ground-dump.** Your Slots Unofficial inventory is captured the instant you die,
  before it ever hits the floor.
- **Binds it to your corpse.** The captured items are tied to that specific corpse, so if you
  die more than once, each corpse keeps its own separate stash.
- **Adds a "Slots" button** to the corpse screen that opens a dedicated inventory view for
  those items, plus a "Back" button to return to the corpse's own screen.
- **Always shows a full 9×6 (54-slot) grid**, no matter how many slots you actually had
  unlocked when you died — nothing is hidden.
- **No extra textures.** The bridge screen reuses vanilla's large chest texture
  (`generic_54.png`), so it looks and feels exactly like a vanilla double chest.
- **No Mixin.** The corpse-screen button is added through Forge's standard `ScreenEvent`
  hook, without touching either mod's classes directly — should be resilient to minor
  updates on both sides.

## Requirements

- Minecraft 1.20.1
- Forge 47.4.10+
- Ragdollified Player Corpse (required)
- Slots Unofficial (required)

Both are hard dependencies — this addon does nothing on its own.

## Configuration

Client-only config (`config/rpcslotsbridge-client.toml`) lets you reposition and resize both
injected buttons, in case they overlap other UI elements in your particular setup:

```toml
[openSlotsButton]
    showButton = true
    buttonOffsetX = 135
    buttonOffsetY = 34
    buttonWidth = 35
    buttonHeight = 15

[backButton]
    showBackButton = true
    backButtonOffsetX = 4
    backButtonOffsetY = -18
    backButtonWidth = 40
    backButtonHeight = 15
```

## Localization

Ships with English and Japanese translations out of the box, using the standard vanilla
JSON language file format. Contributions for other languages are welcome.

## Known Limitations

- If `keepInventory` is enabled, neither mod drops or captures anything, so this addon simply
  does nothing on death (as expected).
- The captured Slots Unofficial items live in their own save data keyed to the corpse's ID —
  if the corpse itself is deleted/expired by Ragdollified Player Corpse, the bridged items go
  with it.

## Credits

- **Ragdollified Player Corpse** by raiiiden
- **Slots Unofficial** by takapii_kun0717 (unofficial fork of the original Slots mod)

This add-on is an unofficial compatible MOD not affiliated with the author of Ragdollified Player Corpse.


# RPC Slots Bridge

 

**Ragdollified Player Corpse × Slots Unofficial 互換アドオンMOD**

 

## このアドオンがやること##
- **地面へのばら撒きを防止**:死亡した瞬間に、地面に落ちる前にSlots Unofficialの
  インベントリの中身をキャプチャします。
- **死体に紐付け**:キャプチャした中身はその死体専用のデータとして保存されるので、
  複数回死んでも死体ごとに別々の中身を保持できます。
- **死体画面に「Slots」ボタンを追加**:専用インベントリ画面が開き、
  中身を確認・取り出しできます。「戻る」ボタンで死体本来の画面にも戻れます。
- **常に9列×6行(54マス)固定表示**:死亡時に実際に解放していたスロット数に関係なく、
  常に全マスを表示するので、何も隠れません。
- **追加テクスチャ無し**:バニラのラージチェスト用テクスチャ(`generic_54.png`)を
  そのまま間借りしているので、見た目も操作感もバニラのダブルチェストそのものです。
- **Mixin不使用**:死体画面へのボタン追加はForge標準の`ScreenEvent`フックを使っていて、
  どちらのMOD側のクラスも一切書き換えていません。両MODの細かいアップデートに対して
  比較的壊れにくい作りです。

 

## 必要なもの

 

- Minecraft 1.20.1
- Forge 47.4.10 以上
- Ragdollified Player Corpse(必須)
- Slots Unofficial(必須)

 

両方とも必須依存です。このアドオン単体では何もしません。

 

## 設定
クライアント側の設定ファイル(`config/rpcslotsbridge-client.toml`)から、
2種類のボタンの位置・サイズをそれぞれ調整できます。環境によってはUIが
被ってしまうこともあるので、その場合はここを書き換えてください:

 

```toml
[openSlotsButton]
    showButton = true
    buttonOffsetX = 135
    buttonOffsetY = 34
    buttonWidth = 35
    buttonHeight = 15

 

[backButton]
    showBackButton = true
    backButtonOffsetX = 4
    backButtonOffsetY = -18
    backButtonWidth = 40
    backButtonHeight = 15
```

 

## クレジット
- **Ragdollified Player Corpse** by raiiiden
- **Slots Unofficial** by takapii_kun0717(オリジナルSlots modの非公式フォーク)

 

このアドオンは、Ragdollified Player Corpse作者様と関係のない非公式の互換MODです。

The RPC Slots Bridge Team

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