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RotTimer

Adds a food spoilage system — food rots over time based on storage and biome temperature

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🥩 Rot Timer — Realistic Food Spoilage

Make survival harder! Every edible item now has a limited shelf life. Leave food in your inventory too long and it will rot into Rotten Flesh. Manage your food wisely or starve!

✨ Features

  • Food Spoilage System — All food rots over time (default: ~40 minutes)
  • Temperature Matters — Cold biomes preserve food 4x longer, hot biomes spoil it 2x faster
  • Container Storage — Barrels extend food life by 2x, chests keep it normal
  • Canned Food — Craft Tinkan stews that last 5x longer than regular food
  • New Crops — Grow tomatoes! Buy seeds from Farmer Villagers
  • 16 New Items — Tin cans, jars, cheese, flour, pasta, forcemeat, chicken legs, jams & more
  • Configurable — Customize spoil rates, scan radius, temperature multipliers, item blacklists

🍖 How It Works

Every food item gets a hidden timer when placed in a container or inventory. When time runs out — poof, it becomes Rotten Flesh!

The spoil rate depends on:

  • Biome Temperature — Tundra = food lasts forever, Desert = food rots fast
  • Container Type — Barrels are cool and dark (2x bonus), chests are neutral
  • Item Type — Canned food (Tinkan) lasts 5x longer

Configuration

A Rottimer.toml config file is generated on first launch. Server admins and modpack creators can customize everything:

``` toml [general] base_spoil_ticks = 48000 # Ticks before food spoils container_scan_interval = 200 # How often to scan containers container_scan_radius = 4 # Scan radius around player

[multipliers]
barrel = 2.0    # Barrel storage multiplier
chest = 1.0     # Chest storage multiplier
tinkan = 5.0    # Canned food multiplier

[temperature]
cold = 4.0      # Cold biomes (tundra, snow)
cool = 1.33     # Cool biomes (taiga)
normal = 1.0    # Normal biomes
hot = 2.0       # Hot biomes (desert, nether)

# Custom multipliers for modded food: "modid:itemid=multiplier"
[custom_items]
"farmersdelight:ham" = 0.8
"farmersdelight:dried_kelp" = 3.0

# Items that never spoil: "modid:itemid"
[blacklist]
"minecraft:golden_apple" = true
"minecraft:enchanted_golden_apple" = true

The RotTimer Team

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