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BBL Rooms

Allows the creation of rooms using keys and key blocks, Also allows players to create their own structures in game and share them with other players online. Supports AE2 and RS for inventories
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BBL Rooms - 26.1.2-4.1.0

File namerooms-26.1.2-4.1.0.jar
Uploader
benbenlawbenbenlaw
Uploaded
Oct 13, 2026
Downloads
1.7K
Size
455.9 KB
Mod Loaders
NeoForge
File ID
9160485
Type
R
Release
Supported game versions
  • 26.1.2
  • 26.1.1
  • 26.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:roomopolis-1000075:9160485"

Learn more about Curse Maven

What's new

4.1.0

  • GUI of the placer has been refreshed and tweaked to be more intuitive
  • All structures regardless of size will display in the main screen of the placer
  • Hovering over a structure will now rotate that structure
  • GUI renders now show block entities
  • Added a new "My Templates" and "Global" section to the placer screen
  • When creating a palette for a structure, you can now save it to "My Templates", you can give it a name as well
  • Saved "My Templates" can be shared with other players by clicking share on the template screen, this will allow any players on a server to use your templates
  • Placing structures now allow for fine-tuning when initially placed you can move the structure around and rotate it allowing for precise placement
  • In world preview no longer goes black if part of the structure is inside another block
  • In world preview is now transparent to better show already placed blocks in the world
  • In world preview now shows restriction options and placement options
  • In world preview now shows block entities, if an entity errors it will show an outline instead
  • You can now create your own templates in the game, in My Templates at the top right-click create template, select two block positions and right-click to create a template after saving this can be used as a normal template. These can also be shared with other players by clicking share on the template screen
  • Note that templates created like this are saved to the server and will not have any special restrictions or placement options. It will place the template providing you have the blocks
  • Placer can now be linked to a Refined Storage network (shift-right-click a Controller) and pulls required blocks from it
  • Placer can now be linked to an AE2 network (via the Wireless Access Point) and pulls required blocks from it

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